1982

1982

Released Jun 2017

1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.

93% positive · 802 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to get it

Free on Steam

Evaluation

1982 is a free-to-play retro arcade shooter that launched on June 28, 2017. Shortly after launch, on July 14, 2017, Binary Zoo added Steam achievements in response to player requests — the only post-launch update made to the game itself. A September 5, 2018 news post from the developer was not an update to 1982 but rather an announcement promoting a separate game, Echoes III, from the same studio. There have been no further developer communications about 1982 since July 2017. The game launched as a complete, self-contained package with three game modes and 50 arcade levels, and no DLC, expansions, or future content have ever been announced or listed. Binary Zoo has not indicated any plans to add further content to 1982.
Evidence
Steam achievements added post-launch by popular demand — the only update made to 1982 after its release on June 28, 2017.
news post · Jul 14, 2017 source content shipped
medium
Store description presents 1982 as a complete game with three defined game modes (Arcade, Survivor, Time Attack) and no mention of planned additional content or future updates.
description source development ending
medium

Media

Details

Developer
Publisher
—
Achievements
20
Platform
Windows
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game

1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.

The game was created using AppGameKit an easy, quick and powerful game development tool.

1982 GAME MODES


  • Arcade - battle through 50 progressively difficult levels against some familiar early 80's home computer and arcade enemies.
  • Survivor - how many points can you score with only one life?
  • Time Attack - score as many points as you can in 3 mins. Unlimited energy, but each hit reduces your score multiplier

POWER-UPS - Kill, Catch or Collect


Each power-up has 2 uses, one when collected by the players ship and the other when shot and destroyed.
If you catch a power-up before it hits the ground then it's effect is increased. (ie. More energy is regained or lasers, rockets or shield last longer.) A successful catch is indicated by a heart.

Kill, Catch or Collect?

The 4 types and uses are as follows:

1. Energy Power-ups (green)
Kill - creates a large explosion
Catch or Collect - restore player energy

2. Laser Power-ups (red)
Kill - deploys a temporary horizontally firing laser turret
Catch or Collect - grants the player a temporary weapon increase

3. Rockets Power-ups (purple)
Kill - deploys a temporary rotating rocket launching turret
Catch or Collect - grants player a temporary rocket power-up

4. Shield Power-ups (cyan)
Kill - creates a temporary portal that destroys all enemy bullets
Catch or Collect - grants the player a temporary shield protecting against all impacts

SCORING


General
Each enemy kill is worth 1 pt x score multiplier.
The Score Multiplier is increased by filling the kill gauge on the left of the screen. To do this string a lot of kills together quickly. Failing to kill anything causes the gauge to drop.

Abductions...of Man & Multipliers
When a certain number of enemies reach the ground a Man will be abducted by a yellow saucer. As well as abducting Man the saucer takes x3 from your multiplier.

Kill the saucer and allow Man to fall safely to the ground and your x3 multiplier is returned.

The number of enemies reaching the ground needed to trigger an abduction reduces as your multiplier increases. High multipliers are hard to defend.

Coins
Many in game actions such as killing certain enemies trigger a coin drop. Pick up the coins for extra points (5pts x multi), catch them for a further bonus (10pts x multi). Caught coins are indicated by a heart.

Bonuses
Complete any of these in game actions to trigger a bonus coin drop...

  • Arcadia - Survive a level
  • Astro Blaster - get a new high multiplier for your current game
  • Major Havoc - trigger 2 Astro Blasters within 5 secs
  • Missile Command - have 2 remote missile launchers active at the same time
  • Laser Zone - have 2 remote lasers active at the same time
  • Bomberman - kill lots of enemies in an energy power-up explosion
  • Defender - stop any enemy reaching the ground for 30 secs
  • Repulsar - Ram an enemy with your shields
  • 2084 - rescue Man from the saucers 3 times in a row

If you like 1982 then checkout this other game made by Binary Zoo:
Last evaluated Jun 27, 2026
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