网瘾少年2005 Internet addicted youth 2005
Released Oct 2023
"Internet Addicted Youth 2005" is a narrative-driven role-playing game. If you also yearn to revisit that era and relive the bittersweet experiences of an internet-addicted teenager, then perhaps, here, you'll find the answers you seek...
97% positive · 483 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence
Where to buy
Steam $1.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site
Evaluation
网瘾少年2005 Internet Addicted Youth 2005 launched on October 3, 2023 as a narrative RPG. Since launch, the developer (KayKay工作室) has been actively maintaining the game with patches addressing difficulty balancing, bug fixes, new features (achievements, chapter select, windowed mode), and language additions (English, traditional Chinese, and Japanese).
The single notable piece of major content post-launch was a second ending, released on December 19, 2024. This added five new dialogue segments, an Easter egg, new background music, and a surprise element — rounding out the game's narrative content.
Since the second ending shipped on December 19, 2024, no further content has been announced or teased. The developer has made no statements indicating additional story content, expansions, or a roadmap for future updates. There are no unreleased DLC entries on the store. The game has no history of announced-but-unshipped content. With the addition of the second ending, the game appears to have reached its intended complete state. The most recent developer activity (a Japanese localization patch on December 22, 2024) is maintenance-level work consistent with wrapping up a finished product rather than signaling ongoing content development.
Evidence
Developer launched a second ending for the game, adding new dialogue, an Easter egg, new background music, and a surprise element
Achievement system added (29 achievements total) along with difficulty optimizations and bug fixes
Media
Details
Developer
Publisher
KayKay工作室
Achievements
29
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player
About this game
Game Introduction
"Internet Addicted Youth 2005" is a narrative-driven role-playing game that seamlessly integrates various scenario-appropriate gameplay elements. In this game, you will embody Wang Xiaoleng, a high school student addicted to the internet, and revisit the criticisms faced by teachers, classmates, and parents towards internet addiction and gaming in the early 2000s. Witnessing the downfall of fellow "addicts" around him, you must help Wang Xiaoleng reassess his aspirations and make his own choices at the crossroads of life.
The story unfolds in a small county town in 2005, coinciding with the publication of the article "When Teenagers Fall into the Web." This triggered a nationwide uproar in universities and colleges, leading to a crackdown on online gaming. Every teacher and parent viewed computer games as akin to poison or ferocious beasts. Against this backdrop, you will take on the role of the protagonist, Wang Xiaoleng, embarking on a unique journey as an internet-addicted teenager. Face the suppression of online activities by school teachers, brutal school violence, and oppression from local hooligans, directly confronting the bleak life of an internet-addicted youth. In this environment, is it more important to hold onto your original beliefs? Or is it more crucial to conform and be a model student, obedient to the wishes of parents and teachers? It's all up to you to decide for Wang Xiaoleng.
Key Features of the Game:
■ Revisit the social atmosphere of the early 21st century, confronting once again the criticisms of teachers, classmates, and parents towards internet addiction and gaming during that time.
■ Enjoy engaging custom WarCraft III-inspired battles, taking you on a journey through the world of e-sports in 2005 through mini-games.
■ Character state switching with an intriguing stealth mechanism, allowing for varied interactions with different personalities and NPCs.
■ Platforming elements and light puzzle-solving gameplay for added challenge and excitement.
■ Dramatic plot twists that keep you on the edge of your seat.
■ A simple yet charming pixel art style that evokes nostalgia.
■ An estimated gameplay duration of 3-4 hours, providing a concise yet immersive experience.
Closing Remarks
The original script of "Internet Addicted Youth 2005" centered around the inspirational theme of esports, with the choice of the year 2005 being inspired by Sky's victory at the WCG that year. However, later on, I realized that the protagonist shouldn't merely stand on the podium, he was also my hero for daring to take a step forward in that era, in that very moment. Hence, this version of "Internet Addicted Teenager 2005" emerged – a story that may not be as inspiring, but undoubtedly brave.
I hope this story can transport you back to those years and touch your heart. Furthermore, I would like to pay tribute to the earliest batch of unsung heroes in the world of esports.
Last evaluated Jun 21, 2026
Something about this evaluation looks wrong Report illegal or harmful content