最后的47小时 - The Last 47 Hours
Released Feb 2019
"Let's break up in 47 hours!" The girl who has been in love with me for six years and will become my sweet bride next month, now declares. Are we really going to say goodbye after forty-seven hours?
91% positive · 210 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $1.99
Can't confirm — worth a look
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Evaluation
The Last 47 Hours is a self-contained visual novel that launched on February 28, 2019. Its store description presents it as a complete, bounded story — a short narrative experience with a defined scope (30,000 words, one main character, a fixed set of CGs). The only two DLC items — a music collection and a commemorative art book — both released on March 1, 2019, just one day after launch, and are companion content rather than story expansions. No further DLC has been listed. The developer has made no news posts indicating any post-launch content additions, roadmaps, or ongoing development activity. The game launched as a finished product and has remained that way.
Evidence
Store description presents the game as a complete, self-contained visual novel with a defined scope: one main character, 30,000 words, and a fixed number of event CGs. No mention of post-launch content or expansions.
Music Collection DLC released on March 1, 2019 — one day after launch. Companion content, not a story expansion.
Content
2 of 2 released · no outstanding content
Media
Details
Developer
Publisher
Lingtan Studio
Achievements
9
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
The Last 47 Hours is a visual novel produced by the independent game production team Lingtan Studio.
A short healing story depicting how people face the natural disaster and strive to overcome fear
with the help of white lies and human love.
In this game, players will click to keep the text, graphics and sound moving.
It has 1 main characters with her own voice actors and character sprites (立ち絵 tachi-e),
more than 4 special event CGs and a screenplay with up to 30 thousands words.
--------------------------------------------------------------------------------------------------------------
"Let's break up in 47 hours!"
The girl who has been in love with me for six years and will become my sweet bride next
month, now declares.
That feels strange though, she looks serious. Anyway, it seems that I have to play along with
her to run this game, recall all the meomories of our past, and finally, meet the end of the
declared last forty-seven hours together.
Are we really going to say goodbye after forty-seven hours?
A short healing story depicting how people face the natural disaster and strive to overcome fear
with the help of white lies and human love.
In this game, players will click to keep the text, graphics and sound moving.
It has 1 main characters with her own voice actors and character sprites (立ち絵 tachi-e),
more than 4 special event CGs and a screenplay with up to 30 thousands words.
--------------------------------------------------------------------------------------------------------------
"Let's break up in 47 hours!"
The girl who has been in love with me for six years and will become my sweet bride next
month, now declares.
That feels strange though, she looks serious. Anyway, it seems that I have to play along with
her to run this game, recall all the meomories of our past, and finally, meet the end of the
declared last forty-seven hours together.
Are we really going to say goodbye after forty-seven hours?
Last evaluated Jun 26, 2026
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