Aero GPX
Early access since Aug 2024
Aero GPX is an anti-gravity racer focused on high velocity, flight, machine-to-machine combat, and responsive controls that are easy to pick up but difficult to master. Fight for the best position possible with high speeds, risky maneuvers, and visceral attacks!
97% positive · 971 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned
Where to buy
Steam $19.99
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Evaluation
Aero GPX is an Early Access anti-gravity racer developed solo by Aaron McDevitt, released into Early Access on August 6, 2024. The game is still actively in development with substantial content yet to be delivered.
On October 1, 2026, the developer published a detailed update roadmap for the remainder of 2026. Throughout October, players can expect visual overhauls of most tracks in the game, with at least one improved track being released each business day. November will bring new machines and pilots, plus updates to Career Mode including the remaining two divisions and a new tutorial scenario. December will introduce an unlocks and progression system. The developer has set a goal of reaching a near-complete "version 0.99" state by the end of December 2026, with the 1.0 release — and exit from Early Access — targeted for early 2027.
Leading up to this roadmap, the developer has been actively shipping updates: all 25 originally planned tracks were completed and added on February 17, 2026; Local Splitscreen Multiplayer launched on March 20, 2026 with Grand Prix support following on March 27, 2026; and Time Trial Ghost functionality was added on June 20, 2026.
The developer acknowledged a period of burnout that slowed progress, but stated renewed confidence in hitting the remaining goals, citing behind-the-scenes news as motivation to push toward completion. The path to 1.0 is clearly mapped out and development is actively ongoing.
Evidence
Developer publishes a detailed roadmap: track visual overhauls in October, new machines/pilots and Career Mode divisions in November, unlocks/progression system in December, targeting 'version 0.99' by end of 2026 and a 1.0 Early Access exit in early 2027.
Developer acknowledges a prior period of burnout that slowed development, but states renewed confidence and motivation to complete the game, describing the current phase as the game's 'Final Burn'.
Media
Details
Developer
Publisher
Aaron McDevitt
Achievements
—
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player · Multiplayer
About this game
Aero GPX is an anti-gravity racer that is focused on high velocity, flight, machine-to-machine combat, and responsive controls that are simple to pick up but difficult to master. There are 30 machines on the circuit for each race in Aero GPX; and the race ends with significantly less than that. Pilots fight for the best position possible with high speeds, risky maneuvers, and visceral attacks. While Aero GPX is inspired by classics in the genre, it also has a few twists of its own to feel like a new experience with hints of nostalgia.
Core Gameplay
The Core Gameplay of Aero GPX is best described by touching upon a few of its most important aspects:
Core Gameplay
The Core Gameplay of Aero GPX is best described by touching upon a few of its most important aspects:
Responsive Handling and Controls
Aero GPX aims to be one of the most responsive racing experiences you've ever played; responding instantly to your input and reacting accordingly. Instead of feeling like you're driving the machine, Aero GPX aims to give the you the feeling of controlling the machine as if it were a character in an action game.Machine-to-Machine Combat
There is only one weapon in Aero GPX; your machine. Slam Attack and Spin Attack to disrupt or destroy your opponents before they do the same to you. But always remember that your attacks have an important consequence: the health and integrity of your own machine is at stake.Flight
Aero GPX has a big trick up its sleeve; flying at high speeds through Airborne Slipstreams. Machines can use a deadly homing attack in order to reliably attack an opponent, creatively maneuver to dodge obstacles, or take big risks "Drill Diving" in and out of them in order to build the most amount of speed possible!Merciless AI Opponents
Your fellow Pilots on the track are numerous and vicious. Displaying many different personality traits, they have ways of expressing themselves on the track that mostly result in getting to the finish line before you. Fight back if you dare.Anti-Gravity and Obstacles
Aero GPX features a complex physics system that allows for machines to drive on any surface in any orientation in 3D space. Tracks will also feature many jumps, challenges, and obstacles to keep pilots on their toes and always experiencing something new!Last evaluated Oct 1, 2026
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