放置斩魔录

放置斩魔录

Early access since Sep 2026

这是一款融合放置挂机、回合制战斗与流派构筑的武侠养成游戏。培养角色、组合技能流派、搭配随机装备与独立装备,在领地经营、副本挑战与试练塔中打造属于你的最强阵容。

72% positive · 316 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $5.99
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Evaluation

放置斩魔录 entered Steam Early Access on September 23–24, 2026, just days before this assessment. The developer, 三两人工作室, has been highly active since launch, publishing multiple balance and feature patches on September 24, 25, 26, and 27, 2026 — several updates per day in some cases. In their August 31, 2026 Early Access announcement, the developer explicitly stated that while the core gameplay loop is complete, areas including balance, interface, performance, and content volume still need work. They committed to continuously fixing issues, adjusting balance, and "gradually adding more characters, equipment, enemies, dungeons, and tower content" throughout the EA period. This is a clear, specific statement of planned future content. The September 6, 2026 announcement post also previewed an extensive list of new systems and content being introduced in the EA version compared to the demo — 5 new characters, new martial arts systems, new equipment sets, new maps and bosses — reinforcing that content expansion is the developer's active focus. The demo (released June 2, 2026) served as a public test period leading up to the EA launch, during which the developer continued updating it through at least June 21, 2026. The game is clearly in an early phase of its Early Access lifecycle with substantial content additions promised ahead.
Evidence
Official EA launch post; developer says 'the release is a new beginning' and invites ongoing player feedback for future improvements.
news post · Sep 24, 2026 source content planned
high
EA launch announcement explicitly states the developer will continuously add more characters, equipment, enemies, dungeons, and tower content throughout the Early Access period, alongside ongoing balance and polish work.
news post · Aug 31, 2026 source content planned
high

Content

1 of 1 released · no outstanding content
Released
Jun 2026

Media

Details

Publisher
三两人工作室
Achievements
54
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

每位角色都不仅拥有独立技能与天赋设计,还具备两套不同的技能流派方向。
你可以根据队伍需求与战斗目标,自由选择输出、辅助、生存、持续作战等不同思路,并通过武学秘籍与心法系统进一步扩展角色能力,让同一名角色在不同构筑下呈现出完全不同的战斗表现。

游戏包含两套装备体系:

随机装备
主属性固定,附加词条随机生成。玩家可以通过掉落、打造、洗练与搭配,不断追求更适合自己流派的高质量装备。

独立装备
当前版本设计了 200 多件独立装备。它们拥有固定词条与专属特殊效果,能够直接改变构筑方向或强化特定机制,为 BD 组合提供更加明确的思路。

你既可以围绕独立装备构筑核心机制,也可以将其与随机装备混搭,在数值提升与机制联动之间找到更强的组合。

除了战斗之外,你还可以发展自己的领地,通过不同建筑推进养成体系:

  • 修炼室:修炼角色技能与辅修能力

  • 炼丹房:炼制境界突破、战斗强化与属性养成所需丹药

  • 铁匠铺:打造装备、合成材料、镶嵌宝石、洗练词条

  • 珍宝阁:购买珍贵道具与强力装备

  • 灵宝坛:供奉具有独特效果的灵宝,强化养成、领地发展与战斗能力

领地系统将资源获取、角色成长与装备养成串联起来,让挂机收益与长期经营形成稳定循环。

你所扮演的身份是镇魔司麾下的镇魔使。
随着官职提升,你将获得更高权限、更丰厚的俸禄,并可接取奖励更优厚的差事任务,解锁更多可兑换的强力装备与稀有道具。官职系统既是成长目标的一部分,也会持续为队伍培养提供新的资源来源。

在基础玩法上,你可以通过扫图挂机持续积累资源,逐步强化自己的角色与装备。
与此同时,游戏也提供了大量副本内容,以及副本专属独立装备供玩家挑战获取。副本不仅是重要的成长来源,也是检验阵容搭配、角色养成与构筑强度的关键舞台。

除了常规挂机与副本玩法外,游戏还提供可使用自养成角色参与的肉鸽模式“试练塔”。
你可以带着自己培养完成的角色与装备进入试练塔,在挑战过程中选择不同造化,并抽取机缘强化队伍。不同机缘之间还会产生共鸣效果,形成更多临场构筑变化。

当前版本中,试练塔包含:

  • 20 种造化

  • 79 张机缘卡牌

  • 17 种机缘共鸣

在挂机成长之外,你还可以通过试练塔体验更强调即时选择与组合变化的战斗乐趣。

当前版本内容

游戏当前版本计划提供:

  • 10 名可培养角色

  • 每名角色 2 套技能流派

  • 打造,强化,洗练,镶嵌,合成,天赋树

  • 200 多件独立装备

  • 17种不同套装

  • 50本以上内功心法

  • 6 张地图和2张秘境地图

  • 每张地图 10 个关卡,每个秘境4个boss

  • 多种副本挑战内容

  • 完整的领地经营、官职成长、装备养成与试练塔玩法

官方交流群

放置斩魔录1群 1104775395(已满)

放置斩魔录2群 964051939

Last evaluated Sep 27, 2026
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