Archetype and the Four Winds of Hell

Archetype and the Four Winds of Hell

Released Nov 2024

Master the four elements, and kill demons. In this short Metroidvania, you play as the Archetype, a legendary elemental master, on a mission to close a portal to hell and end a demon invasion. Learn new abilities, fight demons, and if you fail, be reincarnated with mastery of a different element.

100% positive · 4 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $9.99
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Media

Details

Developer
Publisher
Serf of Cinder
Achievements
—
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

Water, earth, fire, and air. Master the four elements, and kill demons.

A mysterious portal to hell has opened up and plunged the world into chaos. Only the Archetype, master of all four elements and legally distinct from the Avatar, can stop the demon invasion.

Fast 2D Shooter Combat

Face a variety of demons that challenge you to always be aware of your positioning, keep moving, prioritize enemies efficiently, and use all of the abilities in your arsenal. Master all of the elemental abilities to make quick work of the demon horde.

Extremely Non-Linear

The world is your oyster. Explore the world of this Metroidvania with little restriction on which direction you decide to explore in. Each ability you learn is a tool, not a key, and there are multiple solutions to every problem.

Reincarnate Until You Succeed

This game features a permadeath structure where you rotate through the four elements as starting areas, resulting in you learning different abilities first each run. Experience the remaining three areas differently based on the abilities you already have when you get there.

Key Features

  • Fourteen distinct enemy types that offer a wide variety of challenges

  • Twelve elemental abilities that are all fun and expressive tools to use

  • A combination of permadeath and nonlinear level design that makes each playthrough different

  • A built-in item randomizer that unlocks once you’ve beaten the game

  • An original soundtrack that blends SNES-style chiptunes with heavy metal instrumentals

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