Beso's Shawarma

Beso's Shawarma

Released Jun 2026

Beso's Shawarma is a short, narrative-driven horror game. A late-night call lures you on a surreal journey through empty streets to a sketchy shawarma shop. Talk to a cast of strange characters, make a terrifying choice, and try to escape a disjointed, looping nightmare.

91% positive · 112 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $2.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Beso's Shawarma launched on June 30, 2026 as a short, self-contained narrative horror experience. On July 5, 2026, the developer posted a patch update that added achievements and fixed bugs — and explicitly stated they are "already working on a slightly bigger content update next to add a few more minutes of gameplay." This is a direct developer commitment to additional content that has not yet shipped, so the game is not complete in its current form.
Evidence
Developer states they are already working on a content update to add more minutes of gameplay, to follow the achievements patch.
news post · Jul 5, 2026 source content planned
high
Described as a short, linear narrative experience with alternative endings — a self-contained product.
description source ambiguous
low

Media

Details

Publisher
Mtatsminda Studio
Achievements
7
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

It all begins with a cold call at 2:00 AM.

Your friend, Levan, insists that you meet him at a new shawarma spot he found recently. You leave the safety of your apartment. You step into the cool, damp night.

Beso's Shawarma is a short, first-person narrative experience. It's not a story about saving the world; it is a story about a single, bad night. Drawn in a low-fidelity PSX style, the game takes you on a linear journey through a fever-dream interpretation of Georgia's capital. From the claustrophobic concrete of a Soviet stairwell to streets that feel unnervingly wrong after dark.

The city is empty, but you are not alone. Strange figures linger in the dark. Some want to talk. Some want to warn you. Others just want you to move out of the way. Every interaction leaves something behind.

The Experience

  • A short, first-person narrative horror experience focused on atmosphere, dialogue, and unease rather than combat.
  • Encounter strangers whose conversations subtly affect the tone, soundscape, and perception of the world.
  • Presented in a deliberately low-fidelity, PSX-inspired visual style with floating 3D text dialogue and minimal UI.
  • A playthrough should take twenty-five minutes (give or take), with more to discover through alternative endings.
Last evaluated Oct 6, 2026
Something about this evaluation looks wrong Report illegal or harmful content