Blacksmith Master

Blacksmith Master

Early access since May 2025

Manage your own medieval smithy in Blacksmith Master and supervise the entire process from mining ores and gems to designing and selling finished products. Forge everything from weapons and armor to tools and cooking utensils to fund your craft and become the Blacksmith Master.

83% positive · 2,779 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

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Evaluation

Blacksmith Master is currently in Early Access, developed solo by Luka and published by Hooded Horse. The game launched into Early Access on May 15, 2025 and has received a consistent stream of numbered updates covering new content, gameplay systems, balance, and performance improvements. On September 21, 2026 — just three days before today's assessment — the developer announced that Blacksmith Master will officially leave Early Access and launch as version 1.0 on November 19, 2026. This post details a substantial package of new content arriving with the full release: Master Workers (six specialist staff types unlocking unique features), Siege Machines (large multi-piece crafting challenges that reward mystery blueprints), Set Items (12 new sets of three items each), Random Events, Item Tiers ranging from Common to Mythic, and a new pathfinding system. Several of these features — most notably Siege Machines — were previously announced as goals for 1.0 back in February and October 2026, confirming that these commitments are now being fulfilled in the upcoming launch. The game has maintained active development throughout Early Access, with 15 numbered updates shipped between launch and September 2026. Development slowed in early-to-mid 2026 while the developer was on parental leave following the birth of twins, but he returned in July 2026 and resumed a regular monthly update cadence. The 1.0 release date is now confirmed for November 19, 2026.
Evidence
Developer officially announced Blacksmith Master will leave Early Access and launch as version 1.0 on November 19, 2026, detailing a large package of new content including Master Workers, Siege Machines, Set Items, Random Events, and Item Tiers.
news post · Sep 21, 2026 source content planned
high
Developer returned from parental leave, confirmed 'big plans going towards v1.0 down the line' and resumed regular updates.
news post · Jul 23, 2026 source development ongoing
high

Media

Details

Publisher
Hooded Horse
Achievements
72
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Blacksmith Master puts you in charge of your own medieval forge and has you manage resource acquisition and refinement alongside the production and sale of finished goods. Find and hire the best staff for each respective step of the process and equip them with the right tools to optimize your business and train their skills over time. Design your shop for the best throughput, fulfill orders from across the kingdom to unlock new capabilities, and seek out new opportunities in the market as customers come in looking for a variety of historically inspired items – from weapons and armor to tools and cooking utensils, you’ll perfect your craft to become the Blacksmith Master.

Tucked away through the winding alleys of a small medieval town lies your workshop – at first just a humble place for a humble blacksmith, but with potential for greatness. From here you control the entire production chain – take charge of distant woodcutter camps and mines to acquire raw materials, smelting your ores into ingots and then crafting weapons, armor, tools, and jewelry to put on display and sell to customers for a profit.

Fulfill orders from different parts of the kingdom to unlock new privileges and capabilities, including the ability to design new products. Design your shop to make the best use of space, ensuring there’s enough room for the production and sale of goods alike, all while adding personal touches to liven up an otherwise dreary space. As your reputation grows, so too will your operation, and it won’t be long before you become a master of your craft.

Be it a footman’s sword, a woodsman’s ax, or an inn keeper’s frying pan, everything you produce will require raw materials either dug up from the earth, or acquired from the deep woods spread around the kingdom. Hire miners and woodcutters, equip them appropriately, and build up their camps to ensure they remain efficient – without them, you won’t be able to produce any finished goods.

So will you invest in rest stations and additional staff at these distant outposts, spending time and money to keep your workers healthy and happy? Or will you minimize these frivolous costs to maximize profits at every corner? Perhaps your money is better spent hiring and paying the wages of talented smiths at your shop itself? And there’s always the need to upgrade your shop to include multiple storeys and more advanced manufacturing methods allowing you to craft more interesting items that in turn build up your reputation and draw a bigger crowd…

Whether you take direct control and get your hands dirty at the forge or instead rely entirely on your staff to get the job done, there will be many different ways to craft items in Blacksmith Master – some will require a longer process which includes heating an ingot, hammering it on an anvil, tempering it, assembling parts, and finally sharpening it on a grinding wheel. Other items will be simpler to make, requiring fewer tools as well as less effort and time, though they might sell for a smaller profit margin and do less for your reputation as a result.

Your job will be to research and develop exciting new goods for people to buy as you optimize your workspace to ensure your team of blacksmiths can work in tandem, creating goods from the simple to the highly complex, servicing customers from and around your small town with items like:

  • Military equipment - a multitude of weapons, shields, and armor.

  • Kitchen utensils - spoons, forks, pots, cauldrons and everything in between.

  • Tools - from axes to hammers, take your pick!

  • Jewelry - necklaces, rings, bracelets, and crowns all fetch a handsome price.

  • Plus many others!

Different blacksmiths will have different skills that you need to cultivate. Some will be great at working with metal, others will be talented with woodwork, and others still might be particularly proficient with gems or excel at researching new techniques and items. WIth your guidance, your staff will grow more skilled over time. Will you train them as generalists, ensuring they all have support when needed, or will you seek to train famed specialists?

Last evaluated Sep 24, 2026
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