Charge
Released Aug 2019
Armed with a charge gun, solve puzzles by manipulating objects through the power of electric charges. Learn lots of cool things you can do with all the same set of tools as you progress through.
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Pending
Released · Awaiting evaluation
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Steam $3.99
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Media
Details
Developer
Publisher
Ilyushquette Games
Achievements
—
Platform
Windows, Linux
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
You play as a silent protagonist armed with a charge gun, and your ultimate goal is to progress through all levels presented by the game. Each level is a room that has only one exit, and your goal is to overcome any obstacles (such as humanly unreachable platforms or remotely-controlled closed doors) to reach that exit and progress to the next level.
To your help you have charge gun, cube and charge-proof walls (emitting light-blue segments). Charge gun is capable of positively or negatively charging cube and charge-proof walls. Depending on the charges applied, the interaction between them will be different:
There are major restrictions when it comes to charging objects:
You will need to figure out how to take advantage of these tools and manipulate objects to progress through. Almost every level forces you to learn a new way of using these tools, and some of the mechanics that you already learned in previous levels are mixed in.
To your help you have charge gun, cube and charge-proof walls (emitting light-blue segments). Charge gun is capable of positively or negatively charging cube and charge-proof walls. Depending on the charges applied, the interaction between them will be different:
- if cube and wall have opposite charges - cube will attract and eventually static cling to the wall;
- otherwise (alike charges) cube will repel away from the wall.
There are major restrictions when it comes to charging objects:
- cube can either be positively OR negatively charged at the same time, or neutral;
- only one wall charge of the same sign can exist at the same time, and applying new alike wall charge to another location removes old.
You will need to figure out how to take advantage of these tools and manipulate objects to progress through. Almost every level forces you to learn a new way of using these tools, and some of the mechanics that you already learned in previous levels are mixed in.
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