Choice of Magics

Choice of Magics

Released Aug 2018

Your magic can change the world, but at what cost? Battle dragons, skyships, and evil Inquisitors, as you protect your homeland, conquer it, or destroy it forever!

92% positive · 165 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $7.99
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Evaluation

Choice of Magics is a standalone interactive fiction novel published by Choice of Games on August 10, 2018. The store description presents it as a complete, self-contained 550,000-word story — there is no mention of DLC, expansions, seasons, or ongoing content updates of any kind. Choice of Games publishes its titles as finished literary works rather than games with post-launch content cycles, and nothing in the store materials or metadata suggests any additional content was ever planned or delivered after launch. The game launched complete and remains so.
Evidence
Store description presents Choice of Magics as a complete 550,000-word interactive novel with no mention of DLC, expansions, or ongoing content plans
description · Aug 10, 2018 source content shipped
high
Short description confirms the game as a self-contained experience with no indication of post-launch content
store metadata · Aug 10, 2018 source content shipped
low

Media

Details

Publisher
Choice of Games
Achievements
100
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Your magic can change the world, but at what cost? Battle dragons, skyships, and evil Inquisitors, as you protect your homeland, conquer it, or destroy it forever.

Choice of Magics is a 550,000-word interactive, post-apocalyptic fantasy novel by Kevin Gold, author of our best-selling game, Choice of Robots. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.

Thousands of years ago, the ancients destroyed civilization with five schools of magic. Each spell comes at a terrible price. Glamor charms your adversaries, rotting your body from the inside. Divination reveals faraway secrets, exposing your own secrets to others. Automation gives objects the spark of life, destabilizing the climate. Vivomancy can heal or change living things, with bizarre side effects. Blast your enemies with Negation energy, forming permanent clouds of deadly fallout.

As a young scrounger of antiquities, you hope to build your ruined world anew with these rediscovered spells. Now you must decide which of these magics can transform your post-apocalyptic society, and what you'll risk to bring hope and light to your kinsmen.

  • Play as male, female, or non-binary; straight, gay, bi, or ace.
  • Design your own pet, hatch a baby dragon, and build your own golems.
  • Win a war, win the crown, or win your best friend's heart.
  • Transform an evil Inquisitor into a talking tortoise, out for revenge. (Eventually.)
  • Collect magic items: rings of power, an alchemy set, a “light sword” (wink, wink)
  • Romance your village's geeky mayor, a goofy swordfighter, or even the queen.
  • Help a stuffed monkey to repaint all of the murals in the Cathedral dungeon.
  • Test out the mayor's new board game.

Can you bring the world back from ruin and shape a new society? Use your magics well, and you could become as a god; use your magics poorly and destroy the world all over again.
Last evaluated Jun 26, 2026
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