Creature Clicker - Capture, Train, Ascend!

Creature Clicker - Capture, Train, Ascend!

Early access since Apr 2017

A new creature collecting clicker game in which your goal is to capture all of the 50+ creatures, level them up to make them do more DPS and ascend them to gain better abilities. Unlock legendary variants and defeat all of the raid bosses & every hour get a steam creature you can trade, buy or sell!

48% positive · 607 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to get it

Free on Steam

Evaluation

Creature Clicker has been in Early Access since April 28, 2017 and remains there today. The developer has been actively communicating about a major 1.0 release that will substantially expand the game. Starting in September 2025, the developer published a "Road to Release" series of blog posts detailing what's coming in the 1.0 update — a sweeping overhaul that includes entirely new biomes (the Skylands and the Deepest Depths, each requiring player-built vehicles to access), a farming and cooking system, a castle-building progression system, new dragon species and a Dragon Infusing mechanic, an APEX ascension system for all creatures, a day/night and weather/seasons system, arcade minigames, a collectible card game, fishing, and over 50 new creatures. The most recent post in this series was published on April 24, 2026, showing continued progress on the Skylands biome and new creature designs, with the developer noting they "hope to share more details over the next few months." All seven DLC items currently listed on the store have been released. Prior to the 1.0 roadmap posts, the game saw active updates through mid-2024, including new creatures added to the Steam inventory drop system and gameplay feature patches. The developer is clearly engaged and building toward a major milestone, though no specific release date for 1.0 has been announced.
Evidence
Third 'Road to Release' blog post showing active development on the Skylands biome, new farming mechanics, and new creature designs planned for 1.0. Developer says they hope to share more details over the next few months.
news post · Apr 24, 2026 source content planned
high
Second 'Road to Release' blog post detailing Dragon Infusing system, 10 new dragon species, APEX creature system, day/night and weather/seasons systems, new biomes including The Deepest Depths (via submarine), and more — all in development for 1.0.
news post · Jan 5, 2026 source content planned
high

Content

7 of 7 released · no outstanding content

Media

Details

Developer
Publisher
Phat Phrog Studios
Achievements
733
Platform
Windows
Controller
full support
Steam Deck
Playable
Players
Single-player · Multiplayer · Co-op · Local/Split Screen

About this game



Creature Clicker is a new take on the Clicker genre, taking inspiration from Clicker Heroes and Pokemon it builds on both elements, you can capture and collect creatures, level them up to make them do more DPS and ascend them into new creatures and variations

You start the game by selecting an egg and incubating it by killing enemies, everytime you kill an enemy you have a 1 / 10 chance of capturing it and having it as a pet that will do constant DPS to enemies so you have help clicking. As your creatures level up you can then ascend them into stronger forms and unlock special versions of them by completing challenges

Latest Update:
Every hour you will unlock a random creature in your steam inventory of varying levels which you can trade or sell on the Steam Marketplace





As you creatures grow up they will get tougher and you will be able to use your hard earned cash to purchase upgrades and abilities.

You can also equip armour and weapons on your creatures to further boost your DPS and beat those high level bosses which appear every 12 levels and must be beaten within 60 seconds or you will not be able to progress to the higher levels until they are beat, this will sometimes mean going back a few levels to further level and ascend your creatures and then come back and beat them when you are bigger and stronger!

Each boss drops a soul stone which are used to Ascend your creatures to their next tier level and acts as a rebirth system for extra DPS, your Dragon grows up in stages of an egg, baby, juvenile, adolescant and adult. each time they ascend they get stronger and stronger



You can even build a farm on your land that you can build Stables, Townhouses, Vineyards and other structures that all help towards your DPS
Last evaluated Jun 27, 2026
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