Darkblade Ascent

Darkblade Ascent

Released Oct 2025

Fast paced First-Person Melee Roguelike RPG with randomly generated weapons and upgrades, unlockable new classes and persistent leveling. Hack and slash your way through atmospheric dark fantasy locations, unique monsters and bosses.

80% positive · 561 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence

Where to buy

Steam $10.99
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Evaluation

Darkblade Ascent launched into full 1.0 release on October 23, 2025, graduating from Early Access. The 1.0 launch post (by the two-person team of Alex & Ovi) described it as "Darkblade Ascent reaching its full potential" and included the game's biggest content update yet — a new Berserker class, five new enemy types, the third and final Celestial Rift arena in The Hideout mode, and a Nightmare Mode. The tone of the launch post was one of completion and gratitude, not a promise of ongoing content cycles. There are no unreleased DLC listings on the store. The most recent developer communication is a bug fix hotfix on November 10, 2025, which is routine post-launch maintenance. No roadmap, announced future content, or developer statement about continued content development has been posted after the 1.0 launch. Prior to 1.0, the game received a consistent stream of major updates during Early Access (The Hideout mode in June 2025, The Soulweaver boss in August 2025, and weapon system overhauls throughout), but those updates led to and concluded with the 1.0 release. The game appears to have shipped as a complete product at 1.0 with no further content commitments communicated by the developer.
Evidence
Darkblade Ascent 1.0 launched, described as the game reaching its full potential. Included the biggest update yet with a new class, enemies, arena, and game mode. Developers (Alex & Ovi) expressed gratitude, framing this as a milestone completion.
news post · Oct 23, 2025 source development ending
high
Major content update adding The Soulweaver, described as the final boss of the campaign, completing the campaign arc ahead of 1.0.
news post · Aug 15, 2025 source content shipped
high

Media

Details

Developer
Publisher
PST Games
Achievements
36
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Fluid & strategic melee combat with tight controls

Smooth, responsive and strategic combat mechanics. Think critically and make tactical decisions to ensure your success. Learn your enemies attack patterns and know when to dodge out of the way, when to parry, when to use your ultimate ability and when to strike back. Create your build as you play according to your playstyle: be a master of the elements or go all-in on pure physical damage. Be a speed demon dodging and evading enemies poking them from range with spears, or a slow berserker delivering devastating blows with massive axes.

Randomly generated weapons and upgrades

Almost limitless combinations of weapons in terms of looks and stats. Choose from a wide variety of two-handed swords, fast spears to keep your enemies at range or slow but devastating axes. Each run is unique and you never know what upgrades or weapons you will get as drops from monsters and for completing stages. Adapt and strategize to playthroughs that are never the same.

Unique classes with individual talent trees

Unlock new classes as you progress, each with its unique talent trees and game-changing effects. Choose carefully, as you can only pick one upgrade each stage from a selection of 3 randomly presented options. Be a fire mage destroying everything in your path with massive AOEs, burning damage and multiple projectiles. Or master lightning, shocking your enemies making them vulnerable to your melee attacks. Or take advantage of frost and cold, whizzing in and out of combat applying chill and freeze effects slowing your enemies in their tracks.

Atmospheric dark-fantasy locations

Hack and slash enemies in beautifully hand-crafted locations with randomized layouts on each run. Explore dark dungeons filled with aggressive skeletons, abandoned medieval villages, derelict cathedral libraries and courtyards, or gloomy and ominous cemeteries.

Persistent character progression

Death is not the end. Gain experience the longer you stay alive and improve your character after each playthrough with various perks from the talent tree making you more powerful and more prepared to progress further and further.

Unique enemies and bosses

A variety of powerful adversaries to encounter, each with individual characteristics and abilities. Use different tactics to defeat them, as each type of enemy has different attack patterns and each boss has several phases that you need to strategize against.

Last evaluated Jun 21, 2026
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