Deep Rock Galactic: Rogue Core

Deep Rock Galactic: Rogue Core

Early access since May 2026

DEEP ROCK GALACTIC: ROGUE CORE is a 1-4 player co-op shooter with sci-fi dwarves, procedurally-generated caves and random roguelike upgrades. Explore maze-like mines and blast through hordes of alien abominations — no two runs are the same. Move quickly, work together and shoot first to survive.

60% positive · 16K reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $29.99 Green Man Gaming Steam key $29.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Deep Rock Galactic: Rogue Core entered Early Access on May 20, 2026 and Ghost Ship Games has maintained a highly active and transparent development pace since then. The studio published a "Living Roadmap" on May 22, 2026, two days after launch, outlining prioritized development goals for the Early Access period. The first major update (Update 01) shipped on June 17, 2026, bringing significant gameplay reworks, two new weapons, a new enemy, new risk vectors, a new Core biome, and various other additions — accompanied by a free cosmetic DLC ("First Responder"). Feature patches followed on July 7 and July 9, 2026, with the July 9 post noting the team would be on summer holiday before returning to work on Update 2. Update 2 went live on September 2, 2026 (today), delivering another large content drop: a new difficulty system (Threat Levels), four new mission Alterations, seven new upgrades and an Artifact, a new weapon (LOK-1 Smart Rifle), a new enemy (Voidkin Dominator), a new Molaktula biome, new cave generation rooms, and more. Critically, the Update 2 patch notes explicitly state that the Depth 4 tooltip has been changed to read "coming in Update 3," which is a direct developer commitment to a named future update. The notes also mention that as more Gatekeepers are added in the future, each will receive their own biome — further confirming that content additions are ongoing. The game is clearly in active Early Access development with specific future content promised by the developer, and the cadence of major updates (Update 01 on June 17, Update 2 on September 2) shows roughly a 10-11 week rhythm between major releases.
Evidence
Update 2 launched with major new content. Patch notes explicitly state Depth 4 tooltip changed to 'coming in Update 3', directly committing to a named future update.
news post · Sep 2, 2026 source content planned
high
Update 2 preview post announced release date of September 2, 2026 and detailed incoming content, confirming active development continuity.
news post · Aug 28, 2026 source content planned
high

Content

3 of 3 released · no outstanding content

Media

Details

Publisher
Ghost Ship Publishing
Achievements
23
Platform
Windows
Controller
full support
Steam Deck
Playable
Players
Single-player · Multiplayer · Co-op

About this game

Our deep-level mining operations have gone dark. Deep Rock Galactic needs them back online at any cost. We’re sending in a crack squad of Reclaimers to breach and secure the mines, and kill whatever’s down there.

Your survival is not necessary for the success of this mission.

Step into the boots of the Reclaimers, Deep Rock Galactic’s elite corporate security force. In fast-paced 1-4 player co-op gameplay, you’ll fight through alien-infested mines as five playable classes:

  • GUARDIAN: The walking shield. An expert in area denial and close protection. Damages enemies with concussive blasts, and restores the team’s armor.

  • FALCONER: The aerial attacker. Deploys an airborne assault drone to electrify enemies. In an emergency, can even revive teammates from afar.

  • RETCON: The hologram berserker. Can warp back to a previous point in spacetime, restoring health and ammo to recover from dangerous situations. Lethal in all time zones.

  • SPOTTER: The marksman. Highlights and weakens targets with toxin darts, spots enemies through walls, and can deploy ammo crates for use in extended firefights.

  • SLICER: The melee expert. Carries an energy blade capable of dismembering all but the toughest opponents. Mobile, agile, aggressive.

No two runs are the same. The roguelike format means you’ll scavenge your weapons and equipment from within the mines, and collect resources to upgrade your gear and abilities. Choose from a deep pool of upgrades for your weapons and abilities, discovering lethal synergies and snowballing in power as you fight your way down to the Rift Gate.

Linger too long, and the Reaperworms will hear you. Explore each level of the mine for upgrades, equipment and resources — but remember that each stop costs precious time. Stick with your team, move quickly, and push forward at all costs.

Nobody said this would be easy. But death is only a setback. Dive, dig, die, and dive again.

Procedurally-generated caves mean every single mission gives a unique challenge of traversal and exploration. Featuring 100% destructible terrain, you can dig, carve and explode the caves around you to level the playing field. Fight your way deeper through natural caverns and enormous industrial structures.

These mines are infested with Corespawn: the most aggressive, resilient and intelligent alien life we’ve ever encountered on Hoxxes IV. 20+ different enemy types and 3 different bosses are lying in wait. Use whatever means necessary to eliminate them.

Between missions, you’ll find yourself aboard the RV-09 Ramrod. Here, you and your squad can access rich metaprogression and extensive character customization to bring into your next deployment. Lift weights, braid your beard, hit the dance floor, and have a beer with your team.

Think you’ve got what it takes to brave the depths? Wishlist Rogue Core and contact a local Reclaimers recruiting station today.

THE RESOLUTE. THE RELENTLESS. THE RECLAIMERS.

Last evaluated Sep 2, 2026
Something about this evaluation looks wrong Report illegal or harmful content