Demon Hunt

Demon Hunt

Early access since Jul 2025

Battle through demon-infested lands in this fast-paced rogue-lite bullet-heaven. Pick unique weapons with powerful evolutions, and hunt down ancient demons in intense boss fights. Loot, upgrade, and unlock new ways to grow stronger after every hunt!

77% positive · 470 reviews
Not yet
In early access, still in active development
High confidence
Active Development
Not yet
In early access, still in active development
High confidence
Active Development

Where to buy

Steam $6.99
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Evaluation

Demon Hunt entered Steam Early Access on July 30, 2025, developed solo by Cem at Massive Hug. The game is a rogue-lite bullet-heaven that has been receiving consistent development since launch. After launch, the developer shipped regular patches through August and September 2025. In a September 10, 2025 post, the developer announced work had begun on a new biome. After a period of silence, they returned on May 16, 2026 with a candid explanation: burnout after launch had required time away, but they had been back at work since early 2026. That post delivered the large 0.19.001 "Coldbreak Plains" update — a full new biome with new enemies, bosses, a new mecha, new weapons, new artifacts, Endless Mode, and multiple new gameplay systems. Crucially, within that May 16, 2026 update, the developer noted that the newly split Barren Fields region has its environment built out but that "dedicated enemies are on the way" — an explicit acknowledgment that content for that area is still in progress. Since then, the developer has maintained an active weekly-to-monthly patch cadence: patches shipped on May 21, May 28, June 4, June 24, and July 22, 2026. The most recent post (July 22, 2026) also references plans for balance changes to continue in future patches. The developer is actively communicating and shipping updates as of July 22, 2026, and the game is clearly mid-development with more content explicitly on the way.
Evidence
Feature patch 0.19.005. Developer mentioned working on the next biome while pushing regular updates.
news post · Jun 24, 2026 source content planned
high
Major 0.19.001 update released adding the Coldbreak Plains biome, new mecha, weapons, artifacts, Endless Mode, and more. Developer also noted that Barren Fields' dedicated enemies are 'on the way,' confirming content still in development.
news post · May 16, 2026 source development ongoing
high

Media

Details

Developer
Publisher
Massive Hug
Achievements
51
Platform
Windows
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game

Embark on a relentless hunt through vibrant, demon-infested lands in this adrenaline-fueled rogue-lite bullet-heaven experience.

Arm yourself with a diverse arsenal of unique and upgradable weapons, each offering powerful evolution paths that drastically reshape your combat style. Face overwhelming swarms of vividly designed, otherworldly creatures as you carve your way through mystical worlds filled with ancient spirits, celestial beasts, and legendary foes.

Battle intense, varied bosses while a rising threat level adds unique challenges.

Each run feels fresh and fun with new modifiers to adapt to!

Collect weapons and artifacts that work together to make your attacks stronger.

Each weapon can evolve in 3 unique ways, choose the path that fits your playstyle!

Loot powerful items to boost stats and unlock special abilities.

Back at your base, recycle, craft, and upgrade your gear to grow even stronger between runs!

Pick one of three distinct mechas, each with a signature ability and custom talent tree.

Every mecha offers a fresh playstyle. Master them all to unlock their full potential!

Collect Orbs and slot them into specialized nodes to change how they activate.

Customize your mechas with talent points, craft unique combos, and unlock deep tactical builds. The possibilities are endless!

Explore a vibrant environment full of shrines, altars, chests, and hidden rewards.

Slay, collect, and grow stronger with every step of the hunt! With more maps to come!

This game is being developed by a solo developer, with the help of your feedback and support.

Last evaluated Aug 19, 2026
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