Dice Tavern: Farkle Roguelike

Dice Tavern: Farkle Roguelike

Released Sep 2026

Dice Tavern is a roguelike deckbuilding game built around the classic rules of Farkle. Collect 35 unique dice, combine 43 Synergies and put your luck to the test in a candlelit medieval tavern. Use dice as your weapon and luck as your wager. This time, will you Roll Again or Take the Win?

90% positive · 152 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $9.99
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Evaluation

Dice Tavern: Farkle Roguelike launched on September 7, 2026, expanding from its demo (the first three taverns) to a full six-tavern game with additional characters, dice, synergies, and endgame challenge modes. On September 17, 2026, the developer announced the first free DLC, "The Trickster," originally planned to release September 20, 2026. On September 20, 2026, the developer posted that the DLC release was delayed due to the ongoing Steam review process — it had already been submitted but was not yet approved. As of today (September 23, 2026), that DLC is still pending release. The developer published a full post-launch roadmap on September 22, 2026, confirming substantial planned content: new game modes, more characters, more dice and synergies, Steam Workshop support, PvP and co-op gameplay features, and long-term challenges. The post explicitly states "this roadmap is just the beginning" and acknowledges that specific content and release dates may change as development progresses. Since launch, the developer has also been actively maintaining the game with a hotfix on September 8 and a balance/feature patch on September 11, showing strong ongoing engagement with the player community.
Evidence
Developer published a post-launch roadmap confirming plans for new game modes, more characters, Steam Workshop support, PvP/co-op gameplay, and long-term challenges. States 'this roadmap is just the beginning.'
news post · Sep 22, 2026 source content planned
high
Developer posted that the 'The Trickster' DLC release was delayed due to the Steam review process still being in progress. DLC had been submitted but not yet approved.
news post · Sep 20, 2026 source content planned
high

Content

1 of 1 released · no outstanding content
Released
Sep 2026

Media

Details

Developer
Publisher
HARRISONWORLD CO.,LTD
Achievements
63
Platform
Windows
Controller
partial support
Steam Deck
Playable
Players
Single-player

About this game

There’s an old saying in the kingdom: “When you’re lost, go to the nearest Dice Tavern.”

It all started with Elena, a girl from the North who made a name for herself among the ruins of a tavern. She turned the humble game of Farkle into a challenge that swept across the kingdom.

Six taverns, from the village to the throne. Thirty opponents, from humble challengers to legendary rivals.

With just six dice, that girl rewrote her own destiny.

And now, I can almost hear her calling:

“Fancy a round?”

  • Farkle is a classic dice game that has been played for centuries. Roll the dice and lock in your points, or keep pushing your luck. But Farkle, and you lose all your points for the round.

  • Dice Tavern expands on these classic rules with roguelike deckbuilding mechanics. When dice gain unique abilities and probabilities can be reshaped, a simple game of luck becomes an adventure driven by risk, strategy, and clever combinations.

  • 35 Unique Dice

Every beautifully crafted die has its own ability and playstyle. They are more than tools. They can change the rules of the game.

  • 43 Synergies

Combine specific dice to activate powerful Synergies. Underdog lets cheap dice rewrite the rules for straights, while Holy Empire and Demon Dynasty let the three dice at the heart of your build decide whether you walk in the light or descend into the abyss. Every Synergy has its own story and logic.

  • Deep Modding System

Use lead weights to shift the odds. Apply copper, silver, or gold stickers to revive weak faces or stack powerful multipliers. Pair them with cheating tools to turn every die into a finely tuned machine.

  • Gambler, Alchemist, Joker, and more. Each character puts their own spin on the rules.

  • Some let you take bigger risks with fewer turns. Others make coatings cheaper while driving up the price of dice. One turns every scoring roll into a high-stakes gamble: a 65% chance to double your score, or a 35% chance to reduce it to 1 point.

Different characters do more than change your starting conditions. They can make the same set of dice evolve into completely different strategies. Every choice is the beginning of a new fate.

  • 6 taverns. 30 opponents. Target scores rising from 3,500 to 500,000.

  • Every opponent brings a unique challenge modifier. They might seal away your strongest scoring numbers, restrict your favorite core combinations, punish Farkles with extra penalties, or drain your total score every turn.

  • The shops are random. Gold is limited. Routes change every run. Every coin is a choice. Every roll is a risk. Every step takes you closer to the throne.

After clearing all six taverns for the first time, Elena will open the door to a whole new challenge.

  • Decrees: Stacking Challenges

15 Decree levels, each adding a new restriction to your journey.

And it only gets tougher: the effects stack with each level. Previous restrictions remain in place as new ones are added. How far can your build and your luck take you?

  • Endgame: Take Someone Else's Dice

Every Endgame run is a puzzle left behind by the player who came before you.

The dice, resources, and objectives are all set. Find the best solution within the given limitations. Every Endgame challenge is different. Take them on and find your way to victory.

Fate never reveals its answer until the dice come to rest.

Push open the tavern door and begin your journey.🎲

Last evaluated Sep 23, 2026
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