Dominus Galaxia: KS Edition
Dominus Galaxia is a 4X space strategy game with a focus on amplifying strategic decisions and minimising non-strategic busywork.
83% positive · 250 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence
Where to get it
Free on Steam
Evaluation
Dominus Galaxia: KS Edition is a 4X space strategy game that has been available as a free-to-play backer/Kickstarter build. The store description describes the game as "a fully featured, un-redacted beta release... playable from start to finish," reflecting its origins as a backer build ahead of a broader Early Access release.
The most significant developer communication is a June 20, 2023 update post announcing version 0.7.2. In that post, the developer explicitly described the future roadmap: updates 0.7.3 (neutrals improvements) and 0.7.4 (diplomacy improvements) were planned before an Early Access launch. Critically, the developer also stated: "After the Early Access launch, the KS edition will no longer receive substantial updates."
As of today, June 23, 2026, that is the last meaningful developer communication for the KS Edition — over three years ago. There has been no subsequent post announcing the Early Access launch, no 0.7.3 or 0.7.4 update, and no further developer activity visible in the news feed. The developer's own words indicate this KS Edition build was always intended to be a limited-support channel, with substantive development migrating to the full Early Access release once it launched.
Given that the developer explicitly declared the KS Edition would stop receiving substantial updates after Early Access, and no further posts have appeared since June 20, 2023, this build has reached the end of its planned update cycle. The game shipped as a complete playable product for its backer audience, and the June 20, 2023 update represents the final meaningful content delivery to this edition.
Evidence
Developer announces version 0.7.2 as the latest update for the KS Edition, and explicitly states that after an upcoming Early Access launch, the KS Edition will no longer receive substantial updates.
Last developer communication of any kind for this game. No posts, patches, or announcements have been made since this date.
Media
Details
Developer
Publisher
StarChart-Interactive
Achievements
—
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Not rated
Players
Single-player · Multiplayer · Co-op · PvP · Local/Split Screen
About this game
Dominus Galaxia is a 4X space strategy game with a focus on amplifying strategic decisions and minimising non-strategic busywork.
This is a fully featured, un-redacted beta release of the game, representing over four years of work, playable from start to finish.
Dominus Galaxia features:
This is a fully featured, un-redacted beta release of the game, representing over four years of work, playable from start to finish.
Dominus Galaxia features:
- Streamlined, slider-based colony management and fleet movement. No build queues to micromanage.
- Turn-based, hex-based tactical combat, Including turn costs, powerful special devices, and various terrain types.
- Various types of strategic terrain including impassable nebula, slow nebula, sensor blocking nebula, (optional) starlanes, wormholes, and (optional) transient wormholes.
- Great gameplay customisability including different expansion modes (build colony ships, build starports or just send colonists directly), optional starlanes, research modes, etc. that alter the feel of the game and add replayability.
- Choice between static and adaptive AIs, where AI production bonuses can be set independently of skill level. (you can play against smart AIs that have less production than you, dumb ones that have more, and anything in-between).
- Hotseat multiplayer.
- Deathmatch and Team Deathmatch game modes — for those who prefer a pure war-game over one with diplomacy.
- An infinite, semi-random tech tree divided into six fields which can be researched concurrently.
- In-depth ship design, including an (optional) Diablo-esque crafting component.
- Tactical combat supporting more than two belligerents.
- Background combat events use the same logic as player involved battles, not an imprecise approximation.
- Battles can be auto-resolved at any time. It's possible to manually begin a battle, and after a number of turns instantly resolve the remainder.
- Planetary bombardment and invasion.
- Interesting diplomacy, including a tech trading system that has been designed to be less exploitable, and a unique relationship system wherein high relationship helps to maximise trade revenue, while low relationship makes spying more difficult.
- An intelligence system, allowing you to close-in on how powerful your opponents are across various categories through exploration and spying.
- Strong modding capabilities. Even many of the game mechanics can be adjusted from text files!
Last evaluated Jun 23, 2026
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