Done
All announced content has been released
High confidence
Where to buy
Steam $8.99
Can't confirm — worth a look
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Evaluation
Dungeons of Chaos launched on September 15, 2017 and received a solid run of post-launch content from one solo developer. The update history shows eight major content releases between launch and December 2019, including the addition of a new Bard class (June 2018), the Set Items system (February 2019), and the Shipwreck area with its Kraken arena (December 2019). The final major release on December 16, 2019 added achievements and a new birth feat tied to the Shipwreck content. Since that date — now more than six years ago — there have been no developer news posts, no announced upcoming content, and no unreleased DLC listed on the store. The store description itself is written in the past tense regarding features and contains no language suggesting future content is planned. The developer, a solo creator, has not made any public statements about continuing development. The game appears to have been completed as a finished product with all planned content delivered by December 2019.
Evidence
Final major update added Shipwreck follow-on content: 5 Kraken arena achievements and a new birth feat. This is the last developer communication on record.
Shipwreck update 2.8.100 shipped, adding a new explorable area with pirate enemies, puzzles, an arena, and a new living item type that levels up over time.
Media
Details
Developer
Publisher
Volker Elzner
Achievements
95
Platform
Windows, macOS, Linux
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
DUNGEONS OF CHAOS is a tribute to the 2D turn-based pixelart RPGs of the 80s.
A game where you can create your party of 6 characters with a few clicks, or spend more time creating a customised party with feats unlocked in previous plays. Where exploration is encouraged and rewarded, with no level cap, non-linear side quests and a vast array of items, item properties, shops and enemies.
The game already has over 30000 happy players on other platforms, and most often they mention the likeness to 80s RPGs like Ultima or the goldbox games. It is retro. Your hand will not be held. It does not try to have realistic 3D graphics. It is not multiplayer, and never will be. If you long for the days when you traded your sleep for a chance to direct a party of adventurers through pixelated lands of exploration and battle glory, then you may want to give it a try.
And as all existing players already know, all fans and myself help out with tips and tricks, mostly on the facebook page but also on my blog if you prefer that. I do not provide or encourage having a complete-detail wiki somewhere, as the fan interaction on questions and strategy are a very enjoyable part of the game. So come join our community of DoC addicts and play a game where a troll is still a hairy monster you can kill, where there are no level caps, where you are not confined by a slim storyline path, and where it all starts with fighting rats in a cave/cellar. Fans have usually spent anything upwards of 80 hours playing it.
P.S.: apologies in advance for the puns in the game, but to my defence some were added by fans so if it is a bad joke you are reading on some tombstone or note just pretend it's from a fan and not me. ;-)
P.P.S.: I am very open to fixing bugs or typos. But I mostly use British English, so don't flag non-American English spelling/syntax please.
A game where you can create your party of 6 characters with a few clicks, or spend more time creating a customised party with feats unlocked in previous plays. Where exploration is encouraged and rewarded, with no level cap, non-linear side quests and a vast array of items, item properties, shops and enemies.
The game already has over 30000 happy players on other platforms, and most often they mention the likeness to 80s RPGs like Ultima or the goldbox games. It is retro. Your hand will not be held. It does not try to have realistic 3D graphics. It is not multiplayer, and never will be. If you long for the days when you traded your sleep for a chance to direct a party of adventurers through pixelated lands of exploration and battle glory, then you may want to give it a try.
And as all existing players already know, all fans and myself help out with tips and tricks, mostly on the facebook page but also on my blog if you prefer that. I do not provide or encourage having a complete-detail wiki somewhere, as the fan interaction on questions and strategy are a very enjoyable part of the game. So come join our community of DoC addicts and play a game where a troll is still a hairy monster you can kill, where there are no level caps, where you are not confined by a slim storyline path, and where it all starts with fighting rats in a cave/cellar. Fans have usually spent anything upwards of 80 hours playing it.
P.S.: apologies in advance for the puns in the game, but to my defence some were added by fans so if it is a bad joke you are reading on some tombstone or note just pretend it's from a fan and not me. ;-)
P.P.S.: I am very open to fixing bugs or typos. But I mostly use British English, so don't flag non-American English spelling/syntax please.
Last evaluated Jun 27, 2026
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