Ember Covenant
Released Sep 2026
Burn cards to fuel a Furnace that empowers both sides. Shape a deck around your Keeper, complete Litanies, and reclaim four Seals across a dark-fantasy roguelike pilgrimage. Every sacrifice makes the next choice harder.
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Released · Awaiting evaluation
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Steam $7.99
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Media
Details
Developer
Publisher
Dimetris Game
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
Feed the Furnace. Face what follows.
Ember Covenant is a single-player dark-fantasy roguelike deckbuilder built around a dangerous bargain: the cards you sacrifice can strengthen both sides of the battle.
Burn a card to remove it from the current fight, gain Ember, and raise the Heat. Spend that power on your next play, build Ward, or press an advantage before the enemy turns the Furnace against you.
Choose your Keeper
Begin with Mora, the Kindling Witch, or Brother Kaminas of the Iron Penitents. Unlock three more Keepers through play, each with a different gift, burden, and approach to the deck. Shape your strategy through card upgrades, relics, and the choices you carry along the road.
Make the sequence count
Combine Sigils to complete Litanies. See the reward, plan your sequence, and decide which cards to play and which to burn. At shrines, inspect a card's Kindle improvement before committing to it.
Reclaim the four Seals
Choose a branching path through four acts of battles, elite encounters, events, shrines, rest sites, and bosses. Debts complicate the pilgrimage, while the Cinder Tree carries progression between runs.
The Debt introduces the journey in a cinematic opening. Animated Keeper portraits, boss cinematics, and music for each kind of scene accompany your decisions.
Features
- A four-act single-player campaign with branching routes.
- Five Keepers: two available at the start and three unlocked through play.
- A shared Furnace that turns card sacrifice into power and risk.
- Sigil sequences, Litany rewards, relics, and permanent card improvements within a run.
- Persistent Cinder Tree progression between runs.
- Scene music, combat effects, cinematics, and separate audio controls.
- Save backups with export and import.
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