Entertainment Simulator

Entertainment Simulator

Released Mar 2026

"Entertainment Simulator" is a new era TV station simulation game with a powerful data simulation system and many innovative gameplay. You have to compete with TV stations and new media, and finally, through unremitting efforts, build your own media empire.

73% positive · 216 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $18.99
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Evaluation

Entertainment Simulator launched on March 5, 2026 and has been actively developed by a solo developer since then. In the five months since launch, the game has received at least 8 major content updates and numerous feature patches. On March 12, 2026, shortly after launch, the developer published a public roadmap outlining several planned features: a branch station (sub-channel) system, Steam Workshop mod support, an expanded drama story library, more variety show segments, and a documentary module. The branch station system was delivered as a major update just two days later on March 14, 2026. On April 23, 2026, the developer confirmed that Steam Workshop support is still in development — noting that as a solo developer working in their spare time, progress is slower than ideal, but the game's core gameplay is largely feature-complete with Workshop integration and further polish still to come. On June 28, 2026, the developer explicitly posted a status update reassuring players they haven't abandoned the project ("没有跑路哈"), confirming they had been busy for two months but are now investing more effort into Workshop development, targeting a July–August 2026 release. The most recent update on July 26, 2026 shipped an achievement system (30 achievements) and explicitly stated that rich custom editing content and Steam Workshop support are expected to go live "next month" (August 2026). This confirms the developer is still active and delivering on the roadmap, with Workshop support remaining the key outstanding commitment.
Evidence
Achievement system launched with 30 achievements. Developer confirms Workshop and custom editing content are expected to go live the following month (August 2026).
news post · Jul 26, 2026 source content planned
high
Developer status update: confirms they have not abandoned the game, were simply very busy for two months, and are now ramping up Workshop development targeting July–August release.
news post · Jun 28, 2026 source development ongoing
high

Media

Details

Publisher
INDIECN
Achievements
30
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

电视台模拟国是一款融合了探索,建造,数值养成等玩法的模拟经营游戏。您将扮演某处小电视台的新任台长。在广阔的大洲王国中,同其他电视台争夺天下。您可以通过多种方式做大做强自己的电视台,比如合理编排节目,拔高收视率,策划王牌综艺节目,高价拍卖节目首播权。打造精彩的新闻节目,一举收获天价广告赞助。还可以扮演星探,发掘大洲王国的下一个顶流艺人!

高动态游戏系统, 还原现实收视规律。

游戏创建了一套复杂的数据模拟系统,将人群划分为17个具有代表性的群体,每个群体根据实际比例设立了数百到数千个智能的样本户,每个样本户就是一个活生生的观众,他们有各自不同的作息和收视习惯,喜好倾向等。你将能最大化体验电视行业的博弈乐趣。你将能体验,现象级收视率所要求的“天时地利人和”。有时,一个策略性的节目编排就可拯救你于水深火热,而一个小小的失误就可让你的王牌节目沦为炮灰。

综艺,新闻,下一个王牌PD就是你

想打造自己的“快X大本营”,“明X大侦探”“极X挑战”? 没问题!我们设计了详细的自制节目玩法,你先要组建一个自己的制作团队,然后自己编排节目的每一个环节,选择好艺人,然后3,2,1,开拍!每一步的选择,都会作用在最终成片,导演的偏好将会影响节目的特点,环节的有趣与否会影响艺人的参演意愿。艺人的性格会影响节目是否受欢迎。种种因素交织,预算和时间又有限,全看你怎么平衡各方,打造收视口碑两开花的好节目!

发掘新人,培养顶流明星

王牌电视台都要有自己的顶流艺人,你也不例外!你当然可以高价挖来别家的明星, 不过,养子不如亲生,何不从零开始培养自己的明星?你可以派出星探四处寻访,签下那些有潜力,但还默默无闻的新人,通过上节目,出外景,采访,等多种方式培养,让她(他)一步步登上大洲国的流量之巅。

基建经营,员工培养

模拟经营游戏,自然离不开建造玩法,在《电视台模拟国》中,您可以高度自定义自己的电视台园区,亲手设计,建造每一座演播室,录制厅,综艺舞台...,打造独一无二的园区。您可以看到员工在您DIY的园区中穿梭工作,日常运营。经营电视台不止有大方向的把控,作为负责任的台长,您还将亲临日常经营的一线,经受大大小小诸如员工会议,员工士气,节目细节调整等工作。除此以外,游戏还有一套精细的员工养成玩法,您可以有选择地培养员工的数值,通过等多种手段,一步步培养自己手下的王牌打工人。

覆盖全天下,打造传媒帝国

除了上述玩法以外,你的最终目标,是让全国的观众都看到自己的节目,打造称霸大洲王国的传媒帝国。 每一地的观众喜好,看电视的时间段都不相同,调整你的策略,网罗所有的电视信号!

Last evaluated Aug 27, 2026
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