Face It - A game to fight inner demons

Face It - A game to fight inner demons

Released Jun 2017

Carefuly crafted puzzles in a challenging 3D plaformer take the player on a surrealistic journey through a maze of feelings. In Face It, abstract concepts are shaped into gameplay: darker emotions are monsters and traps, while brighter concepts are the powers you need to beat the levels.

75% positive · 1,255 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $3.99
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Evaluation

Face It launched on June 9, 2017, following a period of Early Access development that began around 2015. In the months around launch, the developer shipped several feature patches addressing controls, visuals, and polish. The only DLC ever released — the original Global Game Jam prototype — shipped on February 6, 2018, and is the last substantive content addition on record. The last developer news post in the record dates to June 13, 2017, just days after launch. There have been no developer communications, announcements, roadmaps, or new content of any kind since February 2018. The store description contains no language suggesting future content, and no unreleased DLC exists in the store listing. The game appears to have been released as a complete product, with the prototype DLC serving as a bonus historical artifact. With no outstanding commitments and no developer activity since early 2018, the game is best understood as a finished, self-contained release.
Evidence
The only DLC — the original Global Game Jam prototype — was released on February 6, 2018. No further DLC has been listed or announced.
dlc listing · Feb 6, 2018 source content shipped
high
Developer announced the game was nearly complete and approaching full release after a brief additional Early Access period for bug fixing.
news post · Mar 1, 2017 source development ending
medium

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
Gamestorming
Achievements
16
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

Carefuly crafted puzzles in a challenging 3D platformer experience take the player on a surrealistc journey through a maze of feelings. In Face It, abstract concepts are shaped into gameplay. Darker emotions like fear and depression are monsters and traps, while brighter concepts like HOPE, VISION and LOVE are the powers you need to beat the levels.

Go on a metaphorical journey of self-discovery.
Defeat Ghosts with the power of your inner light.
Avoid dangerous traps.
Find your way through mazes and puzzles.
Discover Some of the many true meanings of magic.

The levels represents dark aspects of human consciousness, like Fear or Attachment. By beating a level, you shall find brighter states of mind, like Love or Truth.





As you might pass through the levels, you may unlock the magical sigils and symbols that represent those new brighter states of mind.

The sigils are symbolic representations of the magician's desired outcome. They are symbols created to cut through the walls of the conscious thought and affect directly the unconscious mind. It's at some extent, similar to subliminal messages.



One of the techniques we use to create sigils is a Sigilization method created by Austin Osman Spare, who was a magician, as well as a painter and graphical artist. The technique consists in writing spells with your intents, and agglutinate the letters to reduce the written statements in abstract symbols. The conscious mind may not remember the meaning of the symbols, but the subconscious keeps the memories about the symbol being made. This way, the symbols and their intents charge each other, exponentially increasing their influence on the mind.

Last evaluated Jun 28, 2026
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