Fallen girl - Black rose and the fire of desire

Fallen girl - Black rose and the fire of desire

Released May 2021

The lady of the noble was taken to prison by the countess "I don't want to be reduced to a plaything without consciousness." ——In the face of the bad taste of the countess, how to use their body and wisdom, in order to avoid suffering? "Before I lose my mind, I want to find that life."

71% positive · 1,283 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $14.99
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Evaluation

Fallen Girl - Black Rose and the Fire of Desire launched on May 28, 2021 as a self-contained visual novel/RPG. A single DLC was released the very next day on May 29, 2021, rounding out the package. All DLC listed in the store have been released. The store description presents the game as a complete narrative experience with defined content — 30+ CGs, 150,000+ words of text, and a professional soundtrack — with no mention of future updates, expansions, or ongoing content. All 15 news posts tagged as major content are publisher-level announcements promoting entirely separate games in the publisher's (OTAKU Plan) catalog. None of these posts reference new content, patches, or updates for this specific game. The last post touching the publisher channel dates to January 30, 2023, but none of those communications are about this title. There is no post-launch update cadence, no announced future content, and no roadmap for this game. This game launched as a complete, finished product. The sole DLC shipped one day after release, and no further content has been announced or delivered since.
Evidence
The only DLC for the game was released on May 29, 2021, one day after the base game launched. No unreleased DLC exists.
dlc listing · May 29, 2021 source content shipped
high
Store description presents the game as a complete narrative product with defined content counts (30+ CGs, 150k+ words). No mention of planned updates, expansions, or ongoing content.
description source content shipped
medium

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
BoRoBoRoGame
Achievements
7
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Story

Brandy, a noble lady, was taken into the dungeon by a high ranking countess during a party.

"I don't want to become a mindless plaything!"

--Facing the Countess with guilty pleasure, how could Brandy use her body and intelligence to avoid losing herself to torture?

Before that, Brandy not only needs to understand the countess's deepest desire, but also needs to face her own deepest doubts and hesitations.

Escape from life? Or sink into the sea of lust?

To turn the attack into victory? Or just lose herself?

Become a dog? Or be played a slave?

Various choices, various plays...

"Before I lose myself, I have to find the silver lining."

In the game, the player can see the focus of Berlanti's subconscious mind as she thinks about herself.

That could be the Earl's words; maybe an object in the environment; maybe just a moment of indecision - in these thoughts, the player can influence the growth and decline of Berlanti's sanity or desires by choosing different choices.

ALthough these subconscious small numerical changes, in some key points, a significant change in Berlanti's behavior.

Perhaps the player can make her persevere and make the best of her behavior even in the face of the Count's difficulties and trials; or she may not find a way out when she falls.

Game Highlights

  • Up to more than 30 beautiful CGs

  • Text content of more than 150k words

  • Beautiful background music produced by professional music team, north sky music team

  • Lifelike character drawing

  • Support English, simplified Chinese and traditional Chinese

Character Introduction

Last evaluated Jun 23, 2026
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