Fate of the World

Fate of the World

Released Feb 2011

Fate of the World is a dramatic global strategy game that puts all our futures in your hands. The game features a dramatic set of scenarios based on the latest science covering the next two centuries. You must manage a balancing act of protecting the Earth’s resources and climate versus the needs of an ever-growing world population, who...

78% positive · 448 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $9.99
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Evaluation

Fate of the World launched on February 28, 2011. All three DLC packs — Migration, Denial, and FoWextras — were released on September 29, 2011, completing the game's post-launch content. There have been no further content releases, roadmaps, or developer communications indicating any additional updates or expansions since that date. The game launched as a finished product and received its full complement of DLC within the same year. No further content is expected.
Evidence
Migration DLC released on September 29, 2011
dlc listing · Sep 29, 2011 source content shipped
medium
Denial DLC released on September 29, 2011
dlc listing · Sep 29, 2011 source content shipped
medium

Content

3 of 3 released · no outstanding content
Released
Sep 2011
Released
Sep 2011

Media

Details

Developer
Publisher
Soothsayer Games
Achievements
32
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

Fate of the World is a dramatic global strategy game that puts all our futures in your hands. The game features a dramatic set of scenarios based on the latest science covering the next two centuries. You must manage a balancing act of protecting the Earth’s resources and climate versus the needs of an ever-growing world population, who are demanding ever more food, power, and living space. Will you help the whole planet or will you be an agent of destruction?
Fate of the World is brought to you by the award-winning Red Redemption games team and Battlestations: Midway Producer Klaude Thomas with climate science by Dr. Myles Allen (University of Oxford), writing by David Bishop (Dr. Who, 2000AD) and music composed by Richard Jacques (Mass Effect, Alice in Wonderland) with game design by veteran game designer Matthew Miles Griffiths (Conflict: Desert Storm, Battlestations: Midway).
Fate of the World has been nominated for the 2011 Index: Design Awards and as a Top 10 Social Impact Games of 2010-11 by Games for Change

Key features:

  • Covers 2020 to 2200 - Two centuries years of possible futures
  • 12 regions - China, Europe, India, Japan, Latin America, Middle East, North America, Northern Africa, Oceania, Russia, South Asia, Southern Africa
  • Scientific Model - by Dr Myles Allen of Oxford University
  • Detailed real-world data - gathered over years of research
  • Over 100 major policies - including geoengineering, technological research, international aid, diplomacy, economics, emergency defences, species protection, forestry, health, energy choices, population, politics, and clandestine operations
  • More than 1,000 impacts - including storms, floods, heatwaves, flash fires, desertification, glacial melt, sea level rise, resource wars, drought, famine, dissidence, extinctions, epidemics, technological break-throughs, energy shortages, and political backlash
  • 50 signature animal species to save - against the backdrop of enormous biodiversity loss
  • 40 specific future technologies to develop - including nuclear fusion, biofuels, nanotech, robots, AI, smart grids, advanced medicine, synthetic food, and space exploration
  • 6 'tipping points' - world-changing events such as the Amazon collapse and the Antarctic ice shelf collapse
  • 3D Earth globe - showing climate related changes with Earth 'telemetry' - visually graphing past and future change
  • Earth overlays - revealing local temperature change, devastation, and population
Last evaluated Jun 28, 2026
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