Fingerbones
Released Aug 2015
Explore a mysterious abandoned bunker and find notes that paint a disturbing picture.
79% positive · 3,609 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
Fingerbones is a short, self-contained narrative horror experience released on August 3, 2015. The store description makes clear it was designed as a finished, singular product — a half-hour experience with no save system that automatically quits upon completion. It was never structured around post-launch content, DLC, or ongoing updates.
The developer, David Szymanski, is clearly active — his news feed shows a steady stream of new game releases across different titles (Iron Lung, Squirrel Stapler, The Pony Factory, Butcher's Creek, and Secret Agent Wizard Boy). However, none of these posts relate to Fingerbones itself. There are no announcements of updates, patches, or additional content for Fingerbones in any of the developer's communications. The game has no DLC listed and no post-launch update history.
Fingerbones launched as a complete, intentionally minimal free-to-play experience and has remained unchanged. Anyone interested in playing it can do so now with the full, intended content.
Evidence
Game described as a short, self-contained experience intended to be completed in a single sitting (~30 minutes), with no save system and automatic quit upon completion — clearly designed as a finished product with no post-launch content structure.
Developer's most recent news post announces a separate new game (Secret Agent Wizard Boy), not any update or content for Fingerbones. Developer is active but focused on new titles.
Media
Details
Developer
Publisher
David Szymanski
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
You begin in a mysterious abandoned building, pitch dark save for the golden light filtering in from the windows. As you explore, scattered notes begin to tell a disturbing tale.
SOME FACTS ABOUT FINGERBONES
- A short, narrative-focused horror experience, in the vein of games like Serena.
- Deals with disturbing subject matter.
- Features a unique artstyle that combines elements of pixel horror with realistic lighting effects, which is intended to enhance the surreal atmosphere.
- Art, music, environments, textures, and programming were done from scratch. Sound effects were manufactured from creative commons samples.
- Music is a dynamic part of the game world, evolving based on the player's movements around the environment.
- Attempts to bring some logic and purpose to the traditional "collect scattered notes" narrative mechanic of many indie horror games.
- An experiment in creating an intense, horrifying experience through narrative, atmosphere, and pacing alone.
- Intended to be completed in a single sitting (usually around half an hour for most players), and does not feature a save system.
- Be aware that the game quits automatically upon completion.
Last evaluated Jun 27, 2026
Something about this evaluation looks wrong Report illegal or harmful content