Firewatch

Firewatch

Released Feb 2016

Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.

90% positive · 99K reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $19.99
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Evaluation

Firewatch is a self-contained, single-player narrative adventure that launched on February 9, 2016. After release, Campo Santo shipped two meaningful free content additions: The Firewatch Audio Tour on September 21, 2016 (a full developer commentary mode with over three hours of content, collectible audio tapes, and exhibit displays), and a Free-Roam Mode on November 9, 2016 (an objective-free exploration mode with a dynamic day/night cycle). These represent the full scope of post-launch content the developer delivered. Since November 2016, no new gameplay content has been released. The developer has issued periodic technical patches — most recently in December 2021, addressing controller support and compatibility fixes — but these are maintenance updates, not new content. There are no unreleased DLC listings, no announced future content, and no developer statements suggesting additional content is planned. The only DLC on the store is the original soundtrack, which shipped on launch day. The game launched as a complete narrative experience, and all post-launch additions were wrapped up by November 2016. The most recent developer activity (December 2021) reflects ongoing maintenance and compatibility support, not content development. Firewatch is a finished product.
Evidence
Free-Roam Mode launched, allowing players to explore the Shoshone wilderness freely with a dynamic time-of-day system. This was the final major content addition to the game.
news post · Nov 9, 2016 source content shipped
high
The Firewatch Audio Tour launched as a major free update, featuring over three hours of developer and actor commentary, nearly a hundred collectible audio tapes, and in-world exhibits about game development.
news post · Sep 21, 2016 source content shipped
high

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
Panic
Achievements
10
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Firewatch is a single-player first-person mystery set in the Wyoming wilderness.

The year is 1989. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge. Your supervisor Delilah is available to you at all times over a small, handheld radio—your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.

A Note: Firewatch is a video game about adults having adult conversations about adult things. If you plan on playing with a younger gamer, that might be good to know going in.

Includes

  • A stunningly beautiful wilderness environment that expands as you explore.
  • A tailor-made story: the choices you make shape the narrative and build relationships.
  • An edge-of-your-seat mystery.
  • Secrets and discoveries to be made over every hill.

Featuring

  • Living, breathing characters brought to life by Cissy Jones (The Walking Dead: Season 1) and Rich Sommer (Mad Men)
  • A spectacular wilderness environment by Olly Moss (Illustrator) and Jane Ng (The Cave, Brutal Legend)
  • A thrilling story and script by Sean Vanaman and Jake Rodkin (The Walking Dead: Season 1, Poker Night at the Inventory)
  • A stirring original soundtrack by Chris Remo (Gone Home)
  • Fluid first-person animation by James Benson (Ori & The Blind Forest)
  • Gameplay scripting and design work by Patrick Ewing (Twitter) and Nels Anderson (Mark of the Ninja)
  • Programming by Will Armstrong (Bioshock II), Ben Burbank (Costume Quest 2, Space Base DF-9), and Paolo Surricchio (Deadpool, Call of Duty Advanced Warfare)
Last evaluated Jun 27, 2026
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