FleshBound

FleshBound

Released Jan 2025

FleshBound is a fast paced and blood pumping demon-slaying speed running first person action platformer with a unique “splatterpunk” aesthetic. Fight, jump and sprint your way through the levels using your hookshot and wall-running skills.

85% positive · 212 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to get it

Free on Steam

Evaluation

FleshBound is a short-form, free-to-play action platformer developed as a 7-week student project at FutureGames. The store description is transparent about its scope: 15–20 minutes of playtime, designed as a compact, self-contained experience. The game launched on January 3, 2025, and the only post-launch item released was its standalone soundtrack on January 21, 2025. There are no unreleased DLC entries, no developer announcements of future content, no roadmap, and no post-launch developer communications of any kind. Given its origins as a school project with a clearly defined, small scope, this game was designed and shipped as a finished product from the outset.
Evidence
Store description states the game offers '15-20 minutes of playtime' and was developed during a 7-week student project, indicating a deliberately small, self-contained scope with no implied plans for expansion.
description · Jan 3, 2025 source development ending
high
Only DLC is the game's soundtrack, released January 21, 2025. No gameplay content DLC exists or has been announced.
dlc listing · Jan 21, 2025 source content shipped
medium

Content

1 of 1 released · no outstanding content
Released
Jan 2025

Media

Details

Developer
Publisher
Splatterpunk
Achievements
12
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

FleshBound is a fast paced and blood pumping demon-slaying speed running action platformer with a unique “splatterpunk” aesthetic. Traverse unique and dangerous environments by utilizing abilities like dash, wall-run and grapple.  Explore the environment vertically through launchpads and see the world from a different perspective through the gravity inverters. Slay vile demons all along the way. 

You play as Endo, a human incarcerated inside the fleshy walls of a living prison in hell, the Manifold. The sentence is harsh: be cocooned in place and slowly morph into a demon. One day a parasite attaches itself to Endo and begins communicating with him, offering a chance to escape his prison. Run!

Key Features

  • 15-20 minutes of playtime with high replayability

  • A first person action runner in an organic-looking hellscape environment

  • Dynamic traversal through grappling hook, wall run, jump pad, and gravity inversion mechanics

  • A minimalistic gameplay UI

  • A unique intense aesthetic inspired by punk, horror, comics, and older first person shooters

  • A high intensity industrial metal and techno soundtrack

Where did the game come from?

FleshBound was developed during a 7 week project at FutureGames. Taking inspiration from games like Mirror's Edge, Ghostrunner, and Doom, we sought a fast, simple game loop where the challenge lies in mastering the balance between maintaining speed and control.

Leaning heavily on the design pillars of "Velocity, Visuals and Viscera", we quickly formulated the concept and with a visual style we can only describe as "Splatterpunk", the vision of the game was easily communicated both within the team and with external stakeholders.

The Team

See game website link for contact information.

Jan Björk - Product Owner, Game Designer

Leo Dennett - Lead Game Designer, Audio Design, Narrative, UI

Søren Agentoft - Gameplay, Systems and Tech Design

Johan Lundgren - Level Design

Elizabeth Cantrell - UI Design

Jakob Segerdahl - Art Lead, Character Art

Amanda Rylander - Environment Art

Magnus Lööf - Lead Programmer

Jonathan Ebsen Mäensivu - Programmer

Filip Åkerlund - Programmer

Adam Fakla - Animation and Rigging

Hugo Berglund - VFX

Additional QA by Tim Lindgren

Last evaluated Jun 18, 2026
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