Gridmax

Gridmax

Early access since Sep 2026

Gridmax is a tile-based survival and base-building game set in a strange alien world. Gather, craft, build, and explore at your own pace as you grow your team, establish homes across the grid, advance your technology, and search for a way home.

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Pending
Early access · Awaiting evaluation
Pending
Early access · Awaiting evaluation

Where to buy

Steam $4.99
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Media

Details

Developer
Publisher
Dream Gears
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

Build. Survive. Explore.

Gridmax is a survival and base-building game where you begin as a lone Gridling stranded on a dangerous alien world. Gather resources, craft useful items, build a home, and survive hunger, hostile creatures, and the environment around you.

As you explore the grid, you can summon new Gridlings, expand your capabilities, build new stations and defenses, and establish homes across different terrains. Progress at your own pace as you learn how the world works, uncover transmissions, and search for a way home.

Build ovens, beds, storage boxes, farm plots, and more. Prepare your Gridlings for danger, experiment with different layouts and strategies, and shape each terrain into a place worth returning to.

Key Features

Survival First

Food is limited. The environment is dangerous. Every decision matters as you struggle to stay alive long enough to establish a permanent settlement.

Build Your Settlement

Construct buildings, organize resources, and transform the wilderness into a safe home for your team.

Grow Your Team

Create new settlers and expand beyond a lone survivor. A bigger team means more workers, but also more mouths to feed.

Craft Equipment and Resources

Gather materials from the environment and turn them into tools, food, structures, and equipment needed to survive and travel.

Early Access

Gridmax is currently in active development. Early Access will focus on expanding colony management, exploration, travel between regions, automation systems, additional structures, new creatures, and long-term progression.

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