Half-Life: Alyx - Final Hours
Released Jul 2020
THE FINAL HOURS OF HALF-LIFE: ALYX is an interactive storybook, written by Geoff Keighley, that takes fans inside Valve Software to chronicle the company’s past decade of game development, including the return of Half-Life.
95% positive · 909 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $7.99
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Evaluation
Half-Life: Alyx - Final Hours is an interactive storybook written by Geoff Keighley that launched on July 9, 2020. It is a self-contained multimedia experience — a 25,000-word illustrated narrative with interactive features (puzzles, a 3D office tour, a sound mixer, an interactive timeline) that chronicles the development of Half-Life: Alyx and Valve's broader history. The store description presents it as a complete, feature-defined package with no mention of future updates, additional chapters, or ongoing content. There are no DLC listings, no developer posts signaling additional content, and no unreleased components. This product launched as a finished work and has remained so since release.
Evidence
Store description presents a fully enumerated set of features — interactive puzzles, prototypes, sound mixer, 3D office tour, interactive timeline, and an interview — with no mention of planned additions or future updates.
Short description defines the product as a complete interactive storybook chronicling Valve's past decade of development. No language suggesting ongoing or future content.
Media
Details
Developer
Publisher
Geoff Keighley
Achievements
—
Platform
Windows, macOS
Controller
—
Steam Deck
Unsupported
Players
Single-player
About this game
Twenty-two years ago, Geoff Keighley was in college when he visited Gabe Newell and Valve Software to write The Final Hours of Half-Life. Now, over two decades later, Keighley returns to Valve for The Final Hours of Half-Life: Alyx.
This 25,000 word multimedia experience gives readers an unprecedented and unvarnished look at the past decade inside Valve. From the revelation of surprising canceled projects to never-before-seen images, photos and video, The Final Hours dissects Valve’s creative process and candidly explores the development history of Half-Life: Alyx.
This interactive storybook does not use or require a virtual reality headset. It merges a 25,000 word traditional story with 3D video game technology to give customers a fly-on-the-wall perspective of Valve’s creative process.
FEATURES INCLUDE:
This 25,000 word multimedia experience gives readers an unprecedented and unvarnished look at the past decade inside Valve. From the revelation of surprising canceled projects to never-before-seen images, photos and video, The Final Hours dissects Valve’s creative process and candidly explores the development history of Half-Life: Alyx.
This interactive storybook does not use or require a virtual reality headset. It merges a 25,000 word traditional story with 3D video game technology to give customers a fly-on-the-wall perspective of Valve’s creative process.
FEATURES INCLUDE:
- INTERACTIVE “TONER” PUZZLES: Unlock never-before-seen concept art and images via interactive puzzles inspired by Half-Life: Alyx
- NEVER-BEFORE-SEEN PROTOTYPES: From early video prototypes of Alyx to other cancelled games, Valve reveals unknown – and unreleased – projects.
- HEADCRAB SOUND MIXER: Create your own headcrab sound effects using the same source files as the development team.
- DEVELOPMENT FLOOR EXPERIENCE: Explore the Valve office with an interactive 3D tour that showcases the development area for Half-Life: Alyx.
- VALVE TIME: An interactive timeline details Valve’s software and hardware projects over the past decade – including previously unknown projects.
- RHYS DARBY: Exclusive interview with Rhys Darby (“Russell”), one of the stars of Half-Life: Alyx
Note: The Final Hours of Half-Life: Alyx does not require or utilize a VR headset.
Last evaluated Jun 24, 2026
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