HUNTDOWN: OVERTIME

HUNTDOWN: OVERTIME

Early access since May 2026

Corporations turned crime-infested streets into profit margins for bounty hunters and John Sawyer is going to make a killing. Hunt, die, upgrade, repeat in this explosive roguelite prequel where every strategic upgrade strips away more flesh and builds a cybernetic fighter one chrome limb at a time.

89% positive · 937 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $16.99 Green Man Gaming Steam key $16.99
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Evaluation

HUNTDOWN: OVERTIME entered Steam Early Access on May 7, 2026 and has been under active, frequent development since launch. The studio has shipped multiple updates — hotfixes in May 2026, a balance patch on May 28, 2026, and a substantial content update on June 30, 2026 adding 12 new cybernetics, 4 new weapons, 28 weapon modifiers, new environments, and a save-and-quit feature. Bug-fix patches have continued right up to September 30, 2026. Most significantly, on September 29, 2026, Easy Trigger Games published a detailed roadmap laying out the path to 1.0. It describes three named major updates: "The Loadout Update" targeting Q4 2026 (a weapon progression rework allowing players to start runs with chosen weapons and level them up); "Welcome to the Jungle" targeting Q1 2027 (adding the third area, Evergreen Resort, a mix of overgrown forest and high-tech prison complexes with new enemies and bounties); and "The Final Contract" targeting Q2 2027 (completing Evergreen Resort and delivering the final chapter of John Sawyer's story, along with the 1.0 release). The developer explicitly notes that the 1.0 update will contain "the remaining parts of Evergreen Resort" and "the final chapter to conclude John Sawyer's journey." The game remains squarely in Early Access with a clearly defined, multi-stage plan to reach a full 1.0 release approximately a year from now.
Evidence
Developer published a full Early Access roadmap detailing three major updates leading to 1.0: The Loadout Update (Q4 2026), Welcome to the Jungle adding Evergreen Resort (Q1 2027), and The Final Contract completing the game and releasing 1.0 (Q2 2027).
news post · Sep 29, 2026 source content planned
high
Major content patch V.790 shipped with 12 new cybernetics, 4 new weapons, 28 weapon modifiers, new environments, and save-and-quit. Developer stated 'This really is just the beginning for the game' and confirmed a roadmap was being finalized.
news post · Jun 30, 2026 source content shipped
high

Media

Details

Publisher
Coffee Stain Publishing
Achievements
—
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Huntdown: Overtime

The world’s gone to hell, gangs run wild, and one bounty hunter keeps coming back. Hunt, die, upgrade, repeat in this explosive roguelite prequel to Huntdown where John Sawyer forges himself into a cybernetic legend.

Combat & Runs: Die hard, hunt harder

Fast, violent run-and-gun action ripped straight from VHS-era blockbusters. Tight controls meet brutal firefights in a roguelite loop designed for pure adrenaline. Collect bounties and survive as long as you can. When you finally go down, Tony drags you back to his operating table and rebuilds you stronger.

Every run pushes you deeper into dangerous gang turf - from neon-soaked city streets to desolate wastelands. Choose your path, lock in on your targets, and adapt on the fly. Each death teaches you the patterns, each resurrection makes you deadlier. This is John Sawyer’s origin story: the transformation from man to cybernetic legend.

Weapons & Upgrades: Build the perfect killer

Crank up the heat with a powerful arsenal of firearms, melee weapons and tactical gear. And if heat isn’t your thing, go for a cryomod and let an electric baton do the rest. 

Discover cybernetic upgrades and weapon licenses buried in enemy territory. Make your upgrades permanent by unlocking them between runs and reshape how Sawyer fights. Reinforced limbs and experimental combat mods - hundreds of combinations to forge Sawyer into the killing machine that fits your style. 

Each run offers fresh opportunities. Bank your earnings, invest in permanent enhancements, then jump back in with new capabilities. Adapt your approach: go loud with heavy firepower or slice through with bladed brutality. The city’s scum won’t know what hit them.  

Handcrafted pixel art visuals

Meticulous pixel art meets modern lighting in a stunning collision of retro craft and contemporary technique. This is pure early-80s B-movie aesthetics - bold reds on deep black and explosive contrasts. No pretty neon nostalgia, just VHS-era swagger.

Welcome to the grindhouse. Welcome to Overtime.

Last evaluated Sep 30, 2026
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