Into The Backrooms
Released Mar 2023
Explore and survive levels based on the popular creepypasta lore. Each level offers various escape routes but also introduces perilous obstacles. Players can immerse themselves in the seemingly boundless and unsettling levels of the backrooms, experiencing the game's eerie and intricate mazes.
22% positive · 9 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation
Where to buy
Steam $4.99
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Media
Details
Developer
Publisher
Lydo Studios
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player
About this game
Explore and survive levels based on the popular creepypasta lore. Each level features different ways to escape with dangers along the way. Explore the seemingly infinite expanse of eerily familiar levels in the backrooms for a taste of the game's creepy maze-like twists and turns.

The game's immersive experience is enhanced by its lifelike graphics, minimal user HUD, and somber ambiance.

Find your way through seemingly infinite levels. Every level has different twists, turns, exits, and enemies.
"If you're not careful and no-clip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you."
The game's immersive experience is enhanced by its lifelike graphics, minimal user HUD, and somber ambiance.
Find your way through seemingly infinite levels. Every level has different twists, turns, exits, and enemies.
"If you're not careful and no-clip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you."
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