Legend of Deepshade: The Shattered Seal

Legend of Deepshade: The Shattered Seal

Early access since Aug 2026

Grid-based, turn-based, first-person dungeon crawler inspired by the classics of the 80s and 90s.

100% positive · 5 reviews
Pending
Early access · Awaiting evaluation
Pending
Early access · Awaiting evaluation

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Steam $7.99
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Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
XIII Scale
Achievements
—
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

LEGEND OF DEEPSHADE: THE SHATTERED SEAL

Descend into the depths.

A classic grid-based dungeon crawler inspired by Dungeon Master.

Survive deadly traps, brutal combat, and cursed dungeons.

Deepshade once bound five ancient horrors beneath the world. Their seals are breaking.

The Serpent of the Desert has already slipped its chains—and the ritual to stop it failed a century ago.

There is no sealing it again.

Only ending it.

⚔️ A Classic Dungeon Crawler, Reimagined

A modern take on the genre that defined dungeon crawling.

  • Grid-based, first-person exploration

  • Turn-based combat with tactical depth

  • Bold voxel visuals with a vibrant 16-bit JRPG palette

  • Texture options: Choose between retro 8-bit or HD 16-bit textures

  • Automapping and modern quality-of-life features

  • An atmospheric original soundtrack

🧭 Explore the World of Deepshade

Descend into dangerous depths and uncover what lies beneath.

  • 5 major dungeons + 7 smaller realms

  • 50+ handcrafted floors filled with secrets, traps, and puzzles

  • Hidden passages and deadly encounters

  • Towns with quests, merchants, and NPCs

  • Camp within dungeons to prepare for what lies ahead

🧠 Your Actions Shape Your Character

Grow through what you do — not just experience points.

  • Swing weapons to build Strength

  • Master ranged combat to improve Dexterity

  • Cast spells to develop Intelligence

  • Every action influences your build

  • No two characters evolve the same way

💀 Classic Mechanics, Modern Execution

  • Multi-class mastery – Combine Fighter, Wizard, Priest, and Hunter abilities

  • Use-based progression – Improve skills naturally through play

  • 35+ enemy types – From vermin to ancient horrors

  • ~100 items – Weapons, armor, scrolls, and hidden relics

  • 20 spell tablets – Split between Wizard and Priest magic

  • Puzzles & traps – Pressure plates, teleporters, hidden switches

  • Full automapping – Minimap + fullscreen map

  • Visual styles – Choose between 8-bit/16-bit textures and voxel/low-poly models

🚧 Early Access Content

Dungeons & Exploration
5 main dungeons · 7 mini dungeons · 5 towns · 50+ floors

Combat & Systems
35+ enemies · ~100 items · 20 spells
Shops, equipment, gold, chests, and full character creation

Audio
Original music and sound design by XIII Scale

🔧 A Dungeon Still Being Forged

Legend of Deepshade is a solo-developed project shaped by player feedback.

During Early Access:

  • Expanded puzzles, encounters, and set pieces

  • New enemies, items, and spells

  • Ongoing balance improvements

  • Continuous polish across all floors

Please note: Some enemies are placeholders and the spell system is still evolving.

📖 Complete Player Guide available on Steam Community

New to Deepshade? The complete beginner's guide covers character creation, controls, combat, spells, equipment, quests, and more.

Find it under the Steam Community → Guides tab.

🔮 The Future: Procedural Mode

A planned long-term feature: a Dungeon Hack–inspired procedural mode.
Endless, ever-changing dungeons where no two descents are the same.

👤 About the Developer

I’m XIII Scale, a solo developer and musician inspired by classic dungeon crawlers.

Legend of Deepshade began in 2019 as a passion project and has grown into a full game shaped by the community.

I’ve been making games and Dungeon Synth for many years, including Shinderg’s Tomb on Heimat Der Katastrophe, and the shoot ’em up Spacegate, which holds a 4.65 / 5.00 rating on Newgrounds.

Your feedback, bug reports, and ideas directly influence development. Regular updates are planned throughout Early Access.

🎮 Fully playable with gamepad, keyboard, and mouse

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