Maniac: Hunt or Be Hunted

Maniac: Hunt or Be Hunted

Released May 2025

A first-person multiplayer horror where one player becomes the hunter and the rest are prey. Work together, stay alive, or fall one by one in the shadows.

50% positive · 2 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $2.99
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Media

Details

Developer
Publisher
vindiem
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Multiplayer · Co-op

About this game

Maniac: Hunt or Be Hunted

    is a thrilling first-person multiplayer horror experience where one player takes on the role of a ruthless maniac, while the others must cooperate, complete objectives, and fight to survive. The game is steeped in tension, where every death could be your last.

    The game takes place in an abandoned village surrounded by a dense forest, where all the residents mysteriously vanished, leaving behind empty homes and eerie remnants. With each passing day, the atmosphere grows darker, and the nights become unbearable. Every night is a new test of survival, as an unknown killer lurks somewhere in the shadows, ready to strike at any moment. Who will become the Maniac, and who will survive the night? The choice is yours.

    Players are thrown into random locations with a single goal — survive. The Maniac and survivors play as distinct characters, adding unexpected twists to every match. While the Maniac hunts and eliminates the survivors, the others must work together to outsmart, trap, or defeat the killer using scattered items and improvised tactics.

    A carefully designed survival system offers a range of interactive elements: search for weapons, set traps, or quietly sneak through the darkness. But the key to survival is trust — and knowing when to rely on your team.

Key Features:

  • Asymmetric multiplayer gameplay: one player (the room creator) becomes the Maniac with unique abilities, while the others must cooperate to stay alive.

  • Deep, immersive atmosphere: realistic sound design and haunting environments constantly keep players on edge.

  • Multiple tactical choices: survivors can pick up weapons, set traps, use distractions, or psychologically outplay one another.

  • Special abilities for the Maniac:

    • Highlight all survivors temporarily, allowing the Maniac to see every player’s location and plan a deadly ambush.

    • Fear system — victims entering certain conditions (like hearing footsteps, finding corpses, or being left alone) will panic, making more noise and becoming easier to track.

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