Museum of Monoliths
Released Feb 2023
A slow burn walking sim with an interactive soundtrack and horror vibes. You explore abstract locations and create your own unique sound for each of them by moving around and using Monoliths.
92% positive · 100 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $2.99
Can't confirm — worth a look
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Evaluation
Museum of Monoliths released on February 21, 2023 as a self-contained audiovisual experience. The store description defines a fixed scope: approximately 1 hour of gameplay across 10 levels with no ongoing content structure. There are no DLC listings, no developer posts announcing future updates or expansions, no season passes, and no roadmaps. The game was clearly designed and shipped as a finished product with a defined, discrete set of content. There is no evidence that the developer has communicated any plans for additional content.
Evidence
Store description defines a fixed, finite scope: ~1 hour of gameplay, 10 levels, no text. No mention of updates, DLC, or future content plans.
Short description frames the game as a complete walking sim experience with no indication of ongoing or planned additions.
Media
Details
Developer
Publisher
Marevo Collective
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
Museum of Monoliths is a short audiovisual experience for enjoyers of slow drone music, dark locations and viscous thick atmosphere.
The game consists of separate, not directly connected, abstract levels, similar to the exhibition halls in a museum. Thus, each level is a full-fledged mini-game with its own story.
The sound of each level changes due to your movements through the location. And the biggest changes in sound occur when you interact with special objects, such as Monoliths. The audio experience of each playthrough is unique, in many cases you choose yourself which music track will be played in that location.
- about 1 hour of gameplay
- 10 levels to explore
- no text
The game consists of separate, not directly connected, abstract levels, similar to the exhibition halls in a museum. Thus, each level is a full-fledged mini-game with its own story.
The sound of each level changes due to your movements through the location. And the biggest changes in sound occur when you interact with special objects, such as Monoliths. The audio experience of each playthrough is unique, in many cases you choose yourself which music track will be played in that location.
- about 1 hour of gameplay
- 10 levels to explore
- no text
Last evaluated Aug 18, 2026
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