Mythic Factor: Leaving the Labyrinth

Mythic Factor: Leaving the Labyrinth

Released Dec 2025

Golf your way out of a monster-infested magical dungeon! Use enchanted powers to launch glowing crystals into portals while dodging traps, monsters, and each other. Up to 7 players can join the chaos—expect wild shots, accidental sabotage, and a lot of yelling.

100% positive · 1 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

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Steam $9.36
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Media

Details

Developer
Publisher
Mythberry Studio
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Multiplayer · Co-op

About this game

Mazes. Magic. Multiplayer chaos. And… golf?

Leaving the Labyrinth is a wild blend of dungeon-crawling and crystal-putting, where you and up to 7 friends must golf your way to freedom. Armed with enchanted power and questionable aim, your party must launch magical crystals into dormant portals to escape each floor of a mysterious, monster-filled labyrinth.

But this isn’t your average golf game. The dungeon is alive with danger: hostile creatures, cursed traps, chaotic physics, and your own teammates’ “helpful” swings. Success requires precision, coordination… and probably a lot of shouting.

Features:

  • Golf meets dungeon crawler: Navigate procedurally generated mazes filled with monsters, hazards, and magical mechanics.

  • Enchanted physics-based gameplay: Use spell-charged golf shots to bounce, ricochet, or blast crystals across bizarre terrain.

  • Chaotic 8-player online co-op: Perfect for party nights, game nights, or testing the limits of your friendships.

  • Striking magical visuals: Dark, mysterious environments glow with arcane energy, creating a uniquely atmospheric world.

  • Designed for laughs: Not every shot will be perfect—and that’s the fun. Expect hilarious mishaps, epic saves, and a lot of “oops.”

Whether you're the precision putter or the chaotic caster, Leaving the Labyrinth is built for memorable moments and magical mayhem. Can your group escape the maze… or will you be stuck forever yelling, “Who hit that crystal?!

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