Nearly Dead
Early access since Sep 2021
Nearly Dead is a 2D open world survival game. It's a game about survivors who try to remain alive in a situation where demons from a different dimension have turned most humans into zombies.
46% positive · 300 reviews
Not yet
In early access, content planned but development status unclear
Low confidence
Content Planned
Development Uncertain
Not yet
In early access, content planned but development status unclear
Low confidence
Content Planned
Development Uncertain
Where to buy
Steam $24.99
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Evaluation
Nearly Dead entered Steam Early Access on September 10, 2021. At launch, the developer explicitly committed to following a roadmap and continuing to develop and improve the game. The first several months delivered on that promise: a Cemetery area and Steam Workshop launched on November 27, 2021; a Prison and Shock-Weapons update followed on January 14, 2022; and a Lunar New Year patch with new metalworking systems arrived on February 1, 2022. This established a clear pattern of regular updates roughly every 4–6 weeks.
However, the last developer communication of any kind was that February 1, 2022 patch — over four years ago as of today (June 18, 2026). No further updates, announcements, roadmap progress posts, or any official communication have appeared since then. The game remains in Early Access with no 1.0 release, and the original roadmap commitments from launch have not been addressed or cancelled. There is no indication from the developer whether development is ongoing, paused, or abandoned.
Evidence
Lunar New Year patch adds metalworking system. This is the last official developer communication on record.
Prison and Shock-Weapons major update shipped with new terrain, enemies, and systems.
Media
Details
Developer
Publisher
Mono Software, Inc.
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player
About this game

Nearly Dead is a 2D open world survival video game. It's about your struggle trying to survive from a brutal situation where demons from a different dimension have turned most of mankind into zombies and inhuman things.
You are going to face this apocalypse and make it through a rough time by any means, or you will end up being one of ‘them’. Speaking of method, it‘s not always necessary to mash zombies’ heads. You have to assemble other survivors, establish a settlement, build an apocalypse truck and prepare various supplies for further plans to survive.
The battle takes place in real time. And sometimes the limbs are cut off. If you bleed, the blood will naturally get on the wall, and also make a puddle of it on the floor. Sometimes it can overflow. It's all embodied in the game.
ND implements the 'line of sight system' and 'visibility mechanics', so you'll have to look around often to see who's behind you, and be wary of who's beyond the corner of the aisle.
You should be really careful when you try to get home on a dark night.
ND can only control one player character in the early access version, but will also add NPC companions. NPC companions will be made to run on AI through multi-threading. So you will fight against many enemies with your NPC companions.
And you will have to deal with a variety of enemies. Zombies are the main force now, but different living creatures like the devil will be added.
The main character of the game doesn't have to be human. In ND, an anthropomorphic creature can be a main character or a companion. Wait! Do they have to be humanoid?
In fact, ND plans to be designed to give you the ability to play as other living creatures like horses, cows, and mice.
Helmet, armor, gloves, shoes, belt. There should be no restrictions on wearing only one piece of equipment in each body part. So, ND is designed to let you wear a variety of equipment.
You can put on underwear, a T-shirt on top of it, an armor over it, and complete the look with a duster coat. You can also wear your favorite crocs with socks, but other survivors might kill you first.
Weapons? Why should a hero with supernatural powers hold a sledgehammer with both hands? In ND, you can arm these weapons with one hand. Yes, you can hold different rifles in both hands, or you can arm a rifle and a Zweihander.
Why are all T-shirts blue, skirts all pink, and duster coats all brown? Changing the color of an image doesn't actually require a difficult coding job. So ND is made to let you freely apply various colors for each item.

Did you feel frustrated with games that don't connect regions with regions? Have you ever experienced a lack of space by completely filled up a region with buildings?
So did we. And that's why you can play in an ever-expanding world in ND. They're created infinitely and randomly, and they're connected without a separate loading screen.
Craft, and build to surviㅍe.
Have to eat to survive. And farming is a very good means of producing food.

Our last development philosophy is 'Mod Support'.All of our team members were Korean modders of Cataclysm DDA and Unreal World. So ND is basically made to be 'mod-friendly'.
From basic item performance figures to images, terrain, and animation clips, everything is mod-friendly.
And, all of these mods can be easliy made by using a JSON editor, built on Unity engine.
*** Russian, Chinese, and Japanese will be supported soon.
Last evaluated Jun 18, 2026
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