Obsideo
Early access since Aug 2021
Obsideo is a 1-4 player online co-op psychological horror, where you and your team of priests explore different locations experiencing paranormal events in an attempt to figure out what ghost they're dealing with and exorcise it from the property.
60% positive · 1,001 reviews
Not yet
In early access, active development but status unclear
Low confidence
Active Development
Development Uncertain
Not yet
In early access, active development but status unclear
Low confidence
Active Development
Development Uncertain
Where to buy
Steam $11.99
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Evaluation
Obsideo is a solo-developed Early Access co-op horror game that has been in active development since its August 27, 2021 launch. After an extended hiatus that the developer openly acknowledged, Kyle returned in mid-2024 and delivered a rapid sequence of major updates: a complete ground-up rebuild in Unreal Engine 5 (July 19, 2024), three new ghosts and full controller support (August 8, 2024), a ghost eliminator search bar and environment improvements (August 1, 2024), a new ghost and quality-of-life changes (July 26, 2024), and finally a built-in level builder with Steam Workshop mod support on September 4, 2024.
That September 4, 2024 post was explicit about future plans: mod support was described as "Tier 1" of a broader modding roadmap, with custom interactions and custom ghosts still to come. VR support was confirmed as in active prototype development, planned for release after modding. These are concrete, named commitments that have not yet been delivered.
However, as of October 1, 2026, there has been no developer communication since September 4, 2024 — a silence of over 12 months. The developer has a documented history of going quiet for extended periods (there was a major gap before the mid-2024 return), so the silence is not without precedent. But with specific promises outstanding and no updates or explanation for the prolonged quiet, the status of those commitments cannot currently be confirmed. The game remains purchasable and in Early Access, with no indication of cancellation or closure.
Evidence
Developer launched Tier 1 mod support (custom maps via Steam Workshop) and a built-in level builder, explicitly stating more modding tiers are coming including custom interactions and custom ghosts.
Last developer communication was September 4, 2024 — over 12 months before the evaluation date of October 1, 2026. Multiple promised features (further modding tiers, VR support) remain undelivered with no update provided.
Media
Details
Developer
Publisher
Kyle's Garage
Achievements
11
Platform
Windows
Controller
partial support
Steam Deck
Playable
Players
Single-player · Multiplayer · Co-op
About this game
Obsideo is a 1-4 player online co-op psychological horror, where you and your team of priests explore different locations experiencing paranormal events in an attempt to figure out what ghost they're dealing with and exorcise it from the property. You will use your ghost hunting equipment, along with a 'Ghostpedia' to try and locate where the ghost is, and the type of ghost you're dealing with.
Obsideo focuses more on paying attention to context clues and what the ghost looks like, and how it interacts with the environment, as opposed to finding specific item clues and basing everything off that, this allows for a lot more replayability and keeps each playthrough unique. I also wanted everything to revolve around exorcisms, therefor every item that the ghost interacts with (Spirit box, EMF, Geiger Counter), all changes how you approach an exorcism. There are currently over 55 ghost interactions in the game, these range anywhere from a subtle move of a plate, or disembodied breathing, through to the ghost completely smashing walls, or making it rain blood. You need to pay close attention to what the ghost is doing, as it tells you exactly what ghost you're dealing with.
Obsideo focuses more on paying attention to context clues and what the ghost looks like, and how it interacts with the environment, as opposed to finding specific item clues and basing everything off that, this allows for a lot more replayability and keeps each playthrough unique. I also wanted everything to revolve around exorcisms, therefor every item that the ghost interacts with (Spirit box, EMF, Geiger Counter), all changes how you approach an exorcism. There are currently over 55 ghost interactions in the game, these range anywhere from a subtle move of a plate, or disembodied breathing, through to the ghost completely smashing walls, or making it rain blood. You need to pay close attention to what the ghost is doing, as it tells you exactly what ghost you're dealing with.
- Terrifyingly Realistic Ghost AI: Not only can they always hear you, but the ghosts will use their own knowledge of the house against you and attempt to cut you off or trap you in dead zones with nowhere to hide or escape.
- Unique Ghosts: Over 15 different ghosts planned for you to try and exorcise, all with different traits, personalities, and abilities.
- Equipment: Use popular ghost hunting equipment, such as EMF Readers, Thermometers, and RemPods to make contact with the ghost, and find out how to exorcise it from the house.
- Immersive Experience: All our houses are modeled to scale off real-world houses, along with having life-like graphics, Obsideo also features realistic ambient sounds that will completely immerse you within its world.
- Intent Recognition: Talk to the ghosts with your real voice through your microphone and they will completely understand almost everything you say, along with deciding exactly how they want to reply to that.
Last evaluated Oct 1, 2026
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