Over The Phone
Released Feb 2021
A short talking sim with choices. Get to know Harper over a handful of voice-acted calls and text chats.
84% positive · 101 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
Over The Phone is a short visual novel-style game (~25-30 minutes) that launched on February 13, 2021 as a finished, self-contained product with a defined set of endings. The store description describes the game in full — its length, endings, soundtrack, and voice cast — with no mention of planned updates or additional content.
In August 2021, developer Paul posted a note explaining that the game had not sold well enough to fund a larger project, and announced it would be converted to free-to-play. He described this as a kind of conclusion, thanking purchasers and directing any recent buyers to seek refunds. This communication makes clear the developer considers the game complete and was moving on to future projects. The game remains purchasable (now free-to-play) on Steam.
There is no indication of any planned updates, DLC, or additional content — the game launched as a finished package and the developer has since confirmed they are done with it.
Evidence
Developer Paul announced the game would become free-to-play due to low sales, described it as 'not the best example of what I'm capable of,' and indicated he is moving on to future projects. Thanked purchasers and directed recent buyers to seek refunds.
Store description presents the game as a complete, self-contained short experience with defined endings (~25-30 minutes, 2.5 endings, a full soundtrack, and voice acting). No mention of planned updates or additional content.
Media
Details
Developer
Publisher
Ramify Games
Achievements
3
Platform
Windows, macOS
Controller
—
Steam Deck
Playable
Players
Single-player
About this game
Over The Phone is a talking sim about a photographer named Jake who meets a girl in the unlikeliest of places, on a customer support call with his internet service provider. The game is akin to a visual novel, in that it's primarily reading / listening to the conversation and periodically making choices about what to say.
Most choices are part of a tone system, which include a word below that describes the tone/intention of that line. Making choices of a particular type makes it more likely to have similar choices later on and fewer choices that conflict with that tone.
If you played Drinks With Abbey, you're probably familiar with how unforgiving the game is when it comes to choices. You needed to pick specific ones throughout to get the "best" ending. In OTP, that's not the case. The types of choices you make do decide which ending you get, as well as change the conversation and future choices. But it's more flexible in terms of which specific options are chosen.
- Short game: ~25-30 min playthrough
- 2.5 endings (2 primary endings, with one having an additional choice at the end)
- Chill original soundtrack
- Harper voiced by Catsen (ttv/catsen)
Choices
Most choices are part of a tone system, which include a word below that describes the tone/intention of that line. Making choices of a particular type makes it more likely to have similar choices later on and fewer choices that conflict with that tone.
If you played Drinks With Abbey, you're probably familiar with how unforgiving the game is when it comes to choices. You needed to pick specific ones throughout to get the "best" ending. In OTP, that's not the case. The types of choices you make do decide which ending you get, as well as change the conversation and future choices. But it's more flexible in terms of which specific options are chosen.
Last evaluated Sep 11, 2026
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