Parallax

Parallax

Released Mar 2015

Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?

83% positive · 156 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
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Evaluation

Parallax is a self-contained first-person puzzle game that launched on March 10, 2015. In the weeks following release, Toasty Games issued a series of patches addressing bugs, level design tweaks, accessibility features (such as a colorblind mode), and quality-of-life improvements. The final patch on record is the "Tenth Patch Round" from May 24, 2015, which added FOV customization and minor input fixes. No DLC was ever released or announced, no roadmap or future content was ever communicated, and the developer has not posted any news since May 2015. The game was clearly shipped as a complete, standalone experience — a finite set of puzzle levels with no post-launch content cycle. All developer activity after launch was refinement and polish of the existing content, not expansion of it.
Evidence
Tenth Patch Round is the last developer communication on record, adding FOV options and minor input fixes — the final post in a short burst of post-launch polish
news post · May 24, 2015 source development ending
high
Store description presents a self-contained puzzle game with a fixed set of levels and mechanics — no mention of ongoing content, seasons, or DLC
description source development ending
medium

Media

Details

Developer
Publisher
Toasty Games
Achievements
13
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

Description

Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?

Quotes

“... Prepare to think well outside the box before facing Parallax.” - Michael Lawson, Piki Geek

“Very few games will leave you mesmerized the way Parallax does...” - Alex Coccia, Greenlit Gaming

“Parallax is a dizzying monochrome nightmare...” - Ben Kuchera, Ars Technica

“That sizzling sound you hear is my brain melting.” - John Pavlus, Fast Co-Design

“Up is down. Down is a watermelon.” - Nathan Grayson, Rock Paper Shotgun

“Ow My Brain” - John Walker, Rock Paper Shotgun
Last evaluated Jun 28, 2026
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