Positron

Positron

Early access since Nov 2024

Positron is a fast paced arcade style game inspired by the classic arcade games of the 80's, namely Tron, Battlezone, Tempest, and Star Wars. Battle against opponents in the Arena, navigate your way out of the Maze, and collect power-ups while avoiding your own trail in Snake.

100% positive · 26 reviews
Pending
Early access · Awaiting evaluation
Pending
Early access · Awaiting evaluation

Where to buy

Steam $14.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Media

Details

Developer
Publisher
Retroburn
Achievements
1
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

Positron is a fast paced arcade style game inspired by the classic arcade games of the 80's, namely Tron, Battlezone, Tempest, and Star Wars. Battle against opponents in the Arena, navigate your way out of the Maze, and collect power-ups while avoiding your own trail in Snake.

Combining elements of these arcade classics, adding bright modern 3D neon visuals, enhanced effects, and super smooth gameplay. Positron enforces the core game mechanics seen in those original games, in a fresh new way.

Battle against A.I. opponents or split-screen against friends in the Arena. Fight to eliminate your opponents in deathmatch style battles, set across dozens of arenas.

Navigate complex mazes, find your way to the exit then try to set the fastest time on the leaderboards. Featuring hundreds of mazes split across three distinct difficulties.

Collect power-ups which grow your trail and avoid destroying yourself in Snake. Challenge yourself to survive as long as you can, or compete against a friend in splt-screen multiplayer.

Positron is designed and developed by Martin Caine, as a side-project alongside his full time job working as a programmer in the games industry.

The game is programmed in C++ using a bespoke custom engine, which will also be used to bring the game to further platforms.

No evaluation yet
Ask us to evaluate this game's completeness Report illegal or harmful content