PostCollapse
Released Jan 2018
PostCollapse is a survival simulation game set after the collapse of civilization. Gather items from the ruins, construct tools, grow your own food, go fishing and hunting. Single player only. No Zombies.
57% positive · 133 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $7.99
Can't confirm — worth a look
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Evaluation
PostCollapse left Early Access on January 12, 2018 with update 1.16, which the developer described as the game reaching the state "it was supposed to be." At that point, the developer noted the game would "still be updated regularly." One further feature patch followed — update 1.17 on July 10, 2018 — which added graphical improvements and bug fixes. That is the last recorded developer communication. No updates of any kind have been posted since July 10, 2018, a span of nearly eight years. There are no unreleased DLC listings, no roadmaps, no announced future content, and no developer statements indicating ongoing work. The update history shows all activity was concentrated during the Early Access period (April 2017 through January 2018), with only a single post-launch patch before going silent. The game launched as a self-contained survival simulation with no post-launch content model, and all evidence points to development having concluded with the July 2018 patch.
Evidence
Update 1.17 adds bloom graphics effect, performance improvements, and bug fixes. This is the last official developer communication on record.
Update 1.16 exits Early Access. Developer states the game has reached the state it was meant to be, while noting it will still be updated regularly.
Media
Details
Developer
Publisher
Ambiera
Achievements
13
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
After civilization has collapsed and only left ruins, surviving in this environment is a particularly difficult challenge.
As single player, you have to gather useful items from buildings, cars and the environment, construct tools, grow your own food, go hunting and fishing.
The game is single player only and was designed like this, so that no other player is able to ruin your experience. This game also doesn't include any zombies.
As single player, you have to gather useful items from buildings, cars and the environment, construct tools, grow your own food, go hunting and fishing.
Game Features
- Huge, open world: The environment including buildings is procedurally generated, a 120 square km wide area (= about 75 square miles).
- Bow hunting: Construct a bow and you will be able to go hunting. You can create arrows of various properties to achieve different effects.
- Grow your own food: You can create your own farm, and grow potatoes, carrots and other food.
- Winter / Summer cylce: Due to the tremendous side effects of the war causing the collapse, summer and winter both only last a few days. You have to adapt to this and gather enough food during summer to survive each winter.
- Head Quarter: Choose any building in the world and make it your headquarter. You can store items there, and bug in during the winter.
- Dynamic day / night cycle: Temperature, amount of sight and behavior of wildlife significantly depends on this.
- Chop down trees and harvest wood, for keeping warm during the winter, constructing tools or creating fires.
- Light sources: You can use match sticks, torches and lamps (if you can find batteries) during the night. Or build a camp fire.
- Fishing: Construct a fishing rod and you will be able to go fishing.
- Tasks to solve which guide you through the game play and show how everything is being done. Currently, there are 16 tasks impemented.
The game is single player only and was designed like this, so that no other player is able to ruin your experience. This game also doesn't include any zombies.
Last evaluated Jun 27, 2026
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