Psycutlery

Psycutlery

Released Aug 2025

Grab, throw, eat, and UTTERLY WRECK everything using a mind-controlled spork in this quirky, story-driven, console-styled platforming dramedy. With an emphasis on variety and a grand sense of adventure, Psycutlery offers a surprising full-course meal, despite all unassuming appearances...

100% positive · 112 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to get it

Free on Steam

Evaluation

Psycutlery is a solo-developed free-to-play platformer that launched on August 8, 2025, after over a decade in development. The developer explicitly describes it in the store page as "the full, completed game," and frames its release as the fulfillment of a long personal creative journey — not the beginning of an ongoing content cycle. A developer post from July 9, 2025 reinforces this, describing the experience of finally sharing the finished product and explaining the decision to release it for free on Steam to avoid the pressures of commercial development. There are no DLC listings, no roadmap, no announced future content, and no post-launch update pattern. The game launched as a complete, finished package.
Evidence
Developer explicitly states: 'This is the full, completed game,' describing it as a decade-long project now fully released for free.
description · Aug 8, 2025 source development ending
high
Developer reflects on over a decade of development and the decision to release the game for free on Steam, framing it as the conclusion of a personal creative journey.
news post · Jul 9, 2025 source development ending
high

Media

Details

Developer
Publisher
FreakZone Games
Achievements
40
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

What... IS this?

It's a spoon. And yet, it's also a fork. Or is it either? It's a video game-type thing developed by Skye June (a.k.a. "Thunder Dragon").  A console-styled platformer with an action-adventure feel, complete with an expansive storyline featuring multifaceted characters across a widely varied world.

Each new level is completely unique from the last. 

With an emphasis on variety through the constant introduction of new gimmicks and ways to play, Psycutlery is a game that prompts the question: "what's next?!"

Take control of Lillian the Alien and her mind-controlled spork (that YOU can name).  Grab things.  Throw things.  Eat things.  Jump in mid-air up to five times!  Bring down an incomprehensible abomination of evil with a single piece of silverware (plus around 30 different power-ups!), and witness copious craziness unfold across Planet Geozaic!

Some things to note...

For best results, playing with a controller is recommended (as this is a console-style platformer designed and tested with a controller in mind).  Keyboard controls are supported, but not preferred.  But hey.  Options!  Whatever you use, all controls are rebindable to custom user specifications.

Note that this game, though more or less family friendly, may contain some scary parts and dark storytelling moments that might not be suitable for small children.

Around a decade in development, and... it's free??

Yep.  All I want is to share my work and keep enjoying my game development hobby (without any of the stresses that come from the business side of things)!

This is the full, completed game.  I would like to think of it having ample length and quality comparable to that of a commercial game.  It's a completely original work, having been started between 2011 and 2012.  All characters, art, music and so on are original to this project.  Music was made with the help of me and a few friends (with most of the musical contributions coming from my friend Jon AKA DJ Yoshiman), while everything else has been solo developed by me.  There are absolutely no microtransactions or anything of that sort.  No catches to be found here - I just wish to share my passion with all who might appreciate it.

Last evaluated Jun 18, 2026
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