Quarantineer

Quarantineer

Released Dec 2021

For the glory of Motherland, the truth shall never be revealed. None of us expected this, Yet history is repeating itself.

78% positive · 319 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $9.99
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Evaluation

The developer, Papaonn Daniel, published an explicit farewell post on February 14, 2022, titled "'Quarantineer' Completed - Time to say goodbye!" In it, he personally announced that development was finished, thanked players for their support, and stated he would be moving on to other projects. He described plans to work on "more serenic and heartwarming projects" — a direction confirmed by a July 2023 post announcing an entirely new game, Kingdom Unwritten, with no mention of any further work on Quarantineer. The game launched on December 27, 2021 and received a series of feature patches and balance updates through mid-January 2022, culminating in the developer's farewell. No DLC, expansions, roadmaps, or future content have ever been announced for this game. Development is complete.
Evidence
Developer Papaonn Daniel posted a farewell message explicitly stating the game is completed, thanking supporters, and announcing he is moving on to new projects.
news post · Feb 14, 2022 source development ending
high
Developer announced a new, unrelated game (Kingdom Unwritten) with no mention of further Quarantineer content, corroborating the earlier farewell.
news post · Jul 1, 2023 source development ending
medium

Media

Details

Developer
Publisher
Papaonn
Achievements
—
Platform
Windows, macOS
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

In the most solemn way, this work pays tribute to the people who are currently or had been oppressed by the totalitarian government, as well as the deceased who had suffered in this series of disasters.

Disclaimer :

This is not promoting any form of Totalitarianism. Rather, role played as a Totalitarian government to experience the deep influences towards innocent civilians.

The source of all disasters


A novel human-to-human transmission virus outbreak has been discovered in Seafood market.
With threats from America imperialism hostile forces, colluded with anti-Motherland protestors trying to subvert the regime.
Supreme Leader handed over the country to you and evacuated to Berlin for holiday.

For the glory of Motherland, you are the last hope of humanity!

Quarantineer is a Dystopian Simulator

  • Hospital : micro-manage the hospital infrastructure to help improve the treatment.
  • Quarantine : isolate the infected patients to curb the spread of virus.
  • Vaccine : research and develop cure for the great science of Motherland.
  • Media Propaganda : publish satisfying statistics to win the hearts of people.
  • Economy : develop economy to generate country's income.
  • Military : suppress domestic protests by force, fight foreign hostile forces.
  • Fate : based on your not so immoral decisions, decide the final destination and fate of Motherland.

    -----------------------------------------------------

    Game Guide


    Resource is your priority in the beginning of game, it takes a while to understand the mechanics, but it's really intuitive and simple, which is based on real life experience and situation.


    • [Resources]
    Every economical development has its trade off, opening economical activities will lead to a higher increase of viral transmission rate in the expense of human's lives which a sad inevitable (sometimes).

    - City : good in business and trading, tourism.
    - Village / Remotes : good in providing agriculture, tourism.
    - Others : a spectrum between city and village.

    • [Logistics]
    Utilize logistics to help transfer resources from one place to another, such that local towns / cities can focus on the best economical interest separately.

    • [Military]
    Ensure enough of military officers around so you can control how the protest can be suppressed, but do not spend over the needs as better resources can be put in other development in the beginning. With more population growth stacked with unhappy citizens will more likely bring more protestors, so adjust your military budget accordingly.

    • [Protest]
    Caution: Every citizen you killed during protest is real time and will reduce your population in that town / city.

    • [Migration]
    Citizen tends to move around places looking for food, job opportunity, safety from virus, happiness, and shelter in the city. Simulation will evaluate a score based on the current city situation, for example, a person from village is more likely to move to big city for better job opportunity, but another person from that big city might escape to a much safer village from the viral spreading.

    • [Lockdown]
    Lockdown helps in curbing the viral spreading to nearby connected cities. But this is a controversial tactic often times stirring up the unhappiness and humanitarian crisis in exchange of a drastic remedy ( or is it ? ).

    • [Partially Functioning Economy]
    In stead of a full indifferent lock down, you could also open up your border of the city, but partially disable certain area of economy while maintaining a minimum functional society for a long term sustaining strategy. Some activities such as pharmaceutical / medical industries will bring in some income while keeping the cities in a safer situation ( though still in risk of viral exposure ).

    • [Media]
    Use some sweet spot of the media control to handle the happiness of citizens, some smoke screen news will help boost up economical development as well for example, tourism will increase a boost % for that week.

    • [Special Stories]
    Most of the special events can be found in the Black Market which will lead you to different path of stories and endings. Other events happened during special protests and different interaction with characters.
Last evaluated Jun 22, 2026
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