Remnants Of Isolation

Remnants Of Isolation

Released May 2015

Fight horrific enemies and utilize powerful spell fusions to overcome the cruel fate of mages and see the light of freedom.

80% positive · 124 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
Can't confirm — worth a look
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Evaluation

Remnants of Isolation is a complete, self-contained indie RPG that launched on May 1, 2015 as the Grand Prize Winner of the 2014 Indie Game Maker contest. After launch, the developer issued a small number of post-release patches: a bug fix in July 2015, an achievements update in May 2016, and a fullscreen improvement paired with a permanent price drop in August 2016. That August 2016 post was the last communication specifically about this game, and its tone was clearly that of a wrap-up — thanking players and addressing the most common feedback with a price reduction. There has been no DLC listed, no roadmap announced, no expansion teased, and no developer communication about this game since August 18, 2016. The one news post that appeared after 2016 (from May 2019) is entirely unrelated to Remnants of Isolation — it is a publisher announcement about a completely different game. The store description describes the game as a finished narrative experience with three endings and no mention of planned additions. This game launched as a complete package and received only minor post-launch polish before the developer moved on.
Evidence
Developer issued a permanent price drop to $1.99 and added fullscreen support. Tone is a closing thank-you to players — the last communication about this game.
news post · Aug 18, 2016 source development ending
high
Achievements and minor fixes added — post-launch polish with no indication of upcoming content.
news post · May 31, 2016 source content shipped
medium

Media

Details

Developer
Publisher
KOMODO
Achievements
7
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Grand Prize Winner of the 2014 Indie Game Maker contest.

Magic is a curse. A plague upon the world and those that live in it. Those that are born with this curse unwittingly sap the mana from the earth they stand in. In order to prevent these abominations from draining away the world's lifeblood, they are locked away in a castle in an isolated dimension. It is in this castle that the cursed are to remain, removed from society so that their magic does not harm normal people. They are to be kept here for the rest of their miserable lives.
At least, that's the way it should have been...

Suddenly, a loud crash is heard. A young girl, kept apart from the rest of the castle, looks up from the ground. The magical barrier that prevented her escape slowly dissipates. Standing up, she pushes open the gate and finds her first taste of freedom. Guide her as she teams up with a renegade mage boy to search for the truth behind the castle, her unique magic, and a way to escape.

Features

  • A simple, but deep Spell Fusion system that allows for lots of experimentation.
  • A heavy atmosphere made from a somber soundtrack, terrifying enemies, and a powerful tale.
  • Simple puzzles that rely on each character's field abilities.
  • A variety of locations to explore.
  • A twist on traditional turn-based combat via MP charging.
  • Discover the tragic stories of the castle's inhabitants by piecing together bits of information found throughout the adventure.
  • 3 different endings affected by your actions.

Last evaluated Jun 27, 2026
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