Remote Reaper: FPV Combat Drone Simulator

Remote Reaper: FPV Combat Drone Simulator

Early access since Apr 2025

Realistic Ukrainian FPV combat drone simulator built with frontline pilots. Train like a real pilot: fight through enemy jamming, watch your battery, find armor weak spots, and finish the strike before the signal dies. Supports RadioMaster, DJI FPV, TBS and gamepads. Online co-op, mission editor.

93% positive · 268 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $19.99
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Evaluation

Remote Reaper: FPV Combat Drone Simulator is currently in Early Access but is leaving it on October 14, 2026 — just over two weeks away. On September 27, 2026, the developer announced that version 1.0 is now available on a preview branch and will officially launch on October 14. This 1.0 release includes substantial new content: air target interception of Shahed drones (a completely new gameplay mode with different flight dynamics and air-burst detonation), a racing mode with three tracks, new combat missions, enemy smoke countermeasures, expanded training, updated map visuals, vehicle damage visualization, and numerous UI and controller improvements. Critically, the developer was explicit that the 1.0 launch is not the finish line: "the 1.0 release is NOT the end of development: many more updates and content are still ahead." This statement comes on top of an already very active development history. Since launching in Early Access on April 4, 2025, the game has received two major content updates — multiplayer and a mission editor (March 2026) and a drone editor with a new weather system (July 2026) — along with a steady stream of feature patches adding battery simulation, electronic warfare, gyroscopic physics, Steam Workshop support, AI improvements, and more. The developer has consistently delivered substantial additions roughly every few months throughout the Early Access period. With the 1.0 release imminent and the developer explicitly committing to continued post-1.0 content, the game is clearly not approaching a content-complete state.
Evidence
Developer announces 1.0 release on October 14, 2026, with a preview branch now open. Explicitly states: 'the 1.0 release is NOT the end of development: many more updates and content are still ahead.'
news post · Sep 27, 2026 source content planned
high
Version 1.0 adds new content including Shahed air target interception, a racing mode with three tracks, new combat missions, enemy smoke countermeasures, expanded training, and visual/UI improvements.
news post · Sep 27, 2026 source content shipped
high

Media

Details

Publisher
Vladyslav Fomenko
Achievements
—
Platform
Windows
Controller
partial support
Steam Deck
Playable
Players
Single-player · Multiplayer · Co-op

About this game

An FPV combat drone simulator, made together with military pilots

Remote Reaper puts you in the seat of an FPV combat drone operator in a modern war. You find the target, read the situation, and take the enemy out.

This simulator is made by an independent Ukrainian developer in constant collaboration with active pilots, to get the drone's behavior and the conditions around it right.

Wide controller support

Fly with the controller you already know. Remote Reaper works with the most popular FPV radios and gamepads:

  • RadioMaster

  • DJI FPV

  • TBS

  • BetaFPV

  • Xbox and PlayStation controllers

  • and more

Radio and electronic warfare: systems that fight back

Enemy jamming doesn't only hit your video. It can cut the control link in the final seconds of the run. You fly nearly blind, through solid static. The enemy runs different EW patterns that hit the control and video channels.

  • Realistic jamming of both control and video channels

  • Different types of enemy EW

  • Terrain and obstacles between the ground station and the drone weaken the link

Different targets - different methods

Armor, infantry, air targets - each one calls for its own approach, tactics and warhead. Tanks carry thick armor and demand more than a shaped charge: they demand the skill to put it in the right spot. Unarmored vehicles and groups of enemies are better hit with high-explosive fragmentation. And a helicopter has to be chased down and intercepted in the air, on a light drone.

  • Vehicles and transport with different armor levels and add-on screens

  • Infantry in positions

  • Air targets

Not every hit is a kill

Every vehicle has its weak spots, and armor matters: a precise hit in the right zone kills outright, while a miscalculation simply wastes the drone. Find the target, pick your angle of attack, and land a clean hit!

Build your own drone for every mission and your own style

In the drone editor you decide what you fly. Pick the frame, the motors and props, mount a camera and an antenna, and above all - the warhead for the target you're going after: shaped charge, high-explosive fragmentation, or explosively formed penetrator. Need more thrust - mount the motors in a coaxial setup, two per arm. A heavier build eats more charge, so plan your time in the air while you're still on the ground. Your builds are saved, so one click is all it takes before takeoff.

  • 7" and 10" frames, each with its own motors and props

  • Warheads for different target types

  • Coaxial motor mounting

  • One-click preset builds

Rain, fog and wind against you

Rain and fog cut your visibility. Gusting wind pushes the drone off course on the run in. And the time of day changes the light and the way the ground reads. No two flights are the same: what looks like an easy target in daylight turns into a brutal problem at dusk or in fog.

Alternative control options

The flight model supports a radio controller, a gamepad or a keyboard.

  • Realistic mode - full physics on a radio controller or gamepad, the way real FPV flies.

  • Simple mode - keyboard and mouse. The drone holds its altitude, and there's a boost when you need speed. Easy controls for newcomers.

Online co-op missions

Team up with other pilots and run combat missions together. Coordinate your approaches, split the targets, and cover each other's strikes. You can even join a mission that's already underway.

Build your own missions

The built-in mission editor lets you design your own combat scenarios. Place the targets, set up enemy defenses and EW, and shape the battlefield the way you want to fly it.

Last evaluated Sep 27, 2026
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