Revenger2

Revenger2

Released Apr 2026

The second installment in the Revenger series: a retro RPG from the feature phone era!

100% positive · 1 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

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Steam $2.09 $2.99 −30%
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Media

Details

Publisher
nazenaninadesico
Achievements
9
Platform
Windows
Controller
partial support
Steam Deck
Not rated
Players
Single-player

About this game

Revenger2 is a single-player RPG released during the feature phone era as the second installment in the Revenger series, serving as the sequel to Revenger.

This game features no levels; your abilities gradually increase with each battle.

It also features a “Proficiency” system for special skills. The more you use a skill, the stronger it becomes, allowing you to gain an advantage in battle with well-honed techniques. Its gameplay is simple yet deep, where player choices and strategy directly impact growth.

Furthermore, weapons can be synthesized using material items or other weapons to create your own original weapons.

Face powerful foes with your honed skills and weapons!

Using a proprietary i-mode compatible layer also used in Revenger and Revenger ORIGIN, this game faithfully recreates the original i-mode game. It features the nostalgic 12-dot retro font and retro audio, allowing you to play with the same atmosphere as back then. (Switchable)

While keeping the graphics and difficulty unchanged, the user interface, tempo, and pad support have been adjusted to make it easier to play in the current environment.

◆Story◆

Captain Saijo (CS), who defeated the demon sword Tilfing, was spending his days on new adventures and training.

While stopping on a continent during his travels, CS received a request to gather “Peonia leaves,” a medicine effective against all illnesses.

He successfully obtained the leaves and was about to leave when...

A demon wolf appeared, accompanied by a terrible miasma.

CS bravely challenged it to battle, but was easily defeated.

The demon wolf's name was Vanalgand.

It was a legendary beast that was supposed to have been sealed away long ago.

To get his revenge, CS throws himself into another battle he cannot win.

◆Controls◆

[Movement] : Arrow keys, D-pad, Left stick

[Confirm] : Z key, Xbox A button, PS O button

[Cancel] : X key, Xbox B button, PS X button

[Recover] : C key, Xbox Start button, PS L2 button

[Menu] : Tab key, Xbox Y button, PS Triangle button

[Soft Key 1] : A button, L1 button

[Soft Key 2] : S button, R1 button

◆Weapon Synthesis◆

Synthesis can be performed at the “Synthesis Alchemy Shop” in town.

By synthesizing materials like “Crystals” or “Fairy Feathers” onto weapons, you can alter their attack power, hardness, weight, and attributes.

Monsters possess hardness. Weapons below this hardness threshold deal diminished damage.

Increased weight slows your speed, delaying your turn order during combat.

It is crucial to not only boost attack power but also enhance hardness and reduce weight.

Additionally, when holding an “Elf's Tear,” selecting an unequipped weapon for synthesis will fuse it with your currently equipped weapon.

Synthesizing weapons adds the target weapon's properties (elemental attributes and special effects), creating more powerful weapons.

A single weapon can hold up to two properties in total, including its base property.

Consider your own ultimate combination.

◆Additional Notes◆

[※] This title is an official renewal version of the previously released i-mode app of the same name. The original creator has acquired the rights to re-release it and ported it for modern environments. For inquiries, please contact the store or the developer's homepage (app repository).

[※] This game runs at a fixed 60FPS. If connected to a display with a refresh rate other than 60Hz (or multiples thereof), motion may appear intermittent.

[※] The English text in the game is based on machine translations of the Japanese text, which have been edited. Since the translator’s English skills are not very advanced, there may be some errors, so please let us know if you find any.

[※] We welcome gameplay videos, live streams, and other video content featuring this game. No prior permission or notification is required, regardless of whether the content is monetized.

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