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Evaluation
Roof Rage launched out of Early Access on October 16, 2019, with a simultaneous Nintendo Switch release. At that point, the developer (a solo developer named Jérémie, working under the Early Melon label) announced the game had reached its full release state with 13 characters, 13 stages, an arcade mode, and local/online multiplayer. The launch post described the game as finished, summarizing four years of development and noting that the team had worked through Early Access to reach this point.
The only DLC ever listed is a soundtrack pack released back in June 2018, which is already available. There are no unreleased DLC entries on the store.
Since the October 2019 full release, there have been no further news posts, content updates, or developer communications of any kind. The store description references content added "since the initial release" (up to 13 characters), but this reflects updates made during the Early Access period rather than post-launch additions. With no post-launch updates, no announced future content, and no developer activity since launch day, the game appears to have shipped as a complete product at version 1.0 and received no further content.
Evidence
Developer announces full release on Steam and Switch, describing the game as complete with 13 characters, arcade mode, and all planned features shipped. No future content is mentioned.
Roof Rage is a fast paced, easy to pick, hard to master, platform fighter.
It is both a party game and a competitive game for platform fighter's players. The scale and speed of Roof Rage allows you to be creative, always producing new combos and pushing the gameplay a little bit further. With the last 5 characters added since the initial release, the game now has 13 characters, each one offering a unique playstyle. You can pick and throw roof tiles, catch them, deflect your opponent's projectiles, wave-dash, parry and smash attack for a finishing move. Pick your stage among 13 iconic, cultural inspired, rooftops.
LOCAL match, up to 8 players with different game modes : stock match, team match, score match and practice
ONLINE 1VS1, head to a quick random match or invite a friend for a private match
"really" challenging CPUs, 9 different levels
4000+ sprites -> expect great quantity of pixels moving
10 Awesome 16bits soundtracks + their showdown versions