Runo
Released Jul 2021
A walking simulator about dear memories, overcoming obstacles, and finding your path. Experience a story inspired by finno-karelian folklore.
91% positive · 589 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to get it
Free on Steam
Evaluation
Runo is a self-contained walking simulator that launched on July 5, 2021. The store description presents it as a compact, complete experience — a single playthrough of roughly 1.5 hours with no save system, designed to be played in one sitting. The game was created by a university-based group with funding from two Finnish cultural institutions (AVEK and the Finnish Cultural Foundation), and the description reads as a finished creative work rather than an ongoing project. There are no DLC listings, no roadmaps, no developer posts announcing future content, and no post-launch update history. The game launched as a complete product and has remained so.
Evidence
Game described as a ~1.5-hour walking simulator with no save system, designed to be played in one sitting. Presented as a finished creative work inspired by Finnish folklore, developed by a university group with cultural institution funding.
Short description confirms the game as a complete narrative experience with no mention of updates, DLC, or ongoing development.
Media
Details
Developer
Publisher
Srsface Studios
Achievements
22
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
Story
A walking simulator about dear memories, overcoming obstacles, and finding your path.
Runo tells an original story about forgotten pasts and mysteries. At an age-old family cottage in rural Finland, lost myths, tales and ancient lore come to life. On the night of Midsummer’s Eve, something stirs the calm scene. What is going on at the cottage?
About the game
Runo is played with a mouse and keyboard, and one play-through takes roughly 1,5 hours. Runo does not have a save system, so it should be played through in one sitting - and preferably with headphones on!
About the project
Runo connects with stories and discussions about cultural heritage, myths and folklore. Inspiration is drawn from the Finnish national epic Kalevala among other sources. We have made use of our own childhood memories and paid homage to the traditions and stories passed on from generation to generation.
The idea to make a game based on folklore came from a group of like-minded people working together in free-form university meetings. Students, scholars and professionals from the humanities, game design and the arts came together to create Runo.
The game received funding from AVEK - The Promotion Center for Audiovisual Culture (2018) and The Finnish Cultural Foundation (2020). The project was also showcased in The Finnish Museum of Games exhibition “The Kalevala in games” in 2019-2020.
Last evaluated Jun 23, 2026
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