Save Twiks

Save Twiks

Released Feb 2024

“Save Twiks” - psychological horror from the first person. The Kitten named Twiks us lost in a giant train and you will have to go though real horror to find it. “Did you hear this? I think he just meowed in next car”.

63% positive · 132 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
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Evaluation

Save Twiks is a psychological horror game that launched on February 20, 2024. It was created by a solo/small indie developer as a self-contained narrative experience inspired by a real-world event involving a kitten named Twiks. The store description presents the game as a complete, standalone story exploring themes of loss, tragedy, and the irreversibility of traumatic events — there is no mention of planned expansions, DLC, seasons, or future content of any kind. Two days after launch, on February 22, 2024, the developer released a small patch (version 1.2) with minor comfort improvements — the only post-launch communication on record. There have been no further developer posts since February 22, 2024, and no DLC has been listed. This game launched as a finished, complete product, and the developer has not communicated any plans to add content beyond that initial release.
Evidence
Store description frames the game as a complete, self-contained story — a psychological horror narrative about the tragedy of a kitten named Twiks. No DLC, expansions, or future content are mentioned.
description · Feb 20, 2024 source content shipped
high
Version 1.2 patch released two days after launch with minor comfort and polish adjustments. This is the only post-launch developer communication on record.
news post · Feb 22, 2024 source content shipped
low

Media

Details

Publisher
REVVALUTION Studio
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

“This is the horrific and dramatic story of 2024.”

The game is based on true story, however all names and events are fictional and any similarities with real life are coincidental.



The man was traveling by train. He had a kitten named Twiks, which he was carrying to Twiks future home. Twiks had a collar and a special “pet” train ticket.
On January eleventh, Twiks got out of its traveling cage and went exploring.
The conductor noticed the kitten when train made a stop in Kirov. Her story was that she thought it was a stray kitten as she couldn’t find its owner. She threw away the kitten outside the train, not even thinking that it was about 30 degrees below zero. About three hundred people were looking for Twiks.
He was found dead covered with snow not too far from train tracks around Kirov on January 20th.The volunteers that found Twiks said he was chewed to death by dogs.

I was touched by this tragic event and I decided to to create the game which is going to cover very difficult topics, such as:
- Loss of loved ones;
- Irreversibility of traumatic events;
- Careless people;
- Emptiness and fear of loneliness



You will be consumed by cold and dark world of the game “Save Twiks” and seek for answers.
- Did you have a chance to save poor kitten Twiks or his fate was already decided?
- What was this? Was it tragical accident or willful evil?
- What should you do if you come face to face with these events?

You will meet the harsh Russian reality. The small town is covered with snow. The train is stuck on the tracks at the edge of time. Someone’s destiny awaits among countless train cars.

You are walking around and exploring gloomy train cars. You are meeting and talking with few passengers and live with them through their personal tragedies and horrors.
Will you be able to push through this unimaginable horror, to change the the events of this tragic story?

Game Features:/b]
- Welcome to the cold train, with enormous train cars count;
- Every train car is separate world with its’ own story;
- Intense horror is neatly woven into dramatic narrative;
- The dashing 90’s atmosphere;

DESCRIPTION OF CONTENT FOR ADULTS

The developers describe the content as follows:
The game contains images of violent scenes that may have a negative impact on the psyche. Some content may not be suitable for certain age groups. A reasonable limit on the game's audience is recommended.

The average time to complete the game is 50 minutes.
Last evaluated Jun 20, 2026
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