Sector Space

Sector Space

Early access since Nov 2025

Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items, construct gear, level up, improve your ship, assemble a fleet, engage in combat, and take on the void.

94% positive · 149 reviews
Not yet
In early access, still in active development
High confidence
Active Development
Not yet
In early access, still in active development
High confidence
Active Development

Where to buy

Steam $7.49
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Sector Space is currently in Early Access, having launched on November 27, 2025. The developer has maintained a high-frequency update cadence throughout its Early Access period. All news posts continue to reflect active development work — the game is currently at version 0.6.0.0 (released September 1, 2026), a substantial update that added new enemy factions (Broodlings, Void Horrors), new ship types and crafting recipes, a simulated market economy system, new weapons and overclocks, new nebula and visual content, and dozens of bug fixes and balance changes. Prior to that, the developer shipped multiple significant patches in February and May 2026, each introducing new features, systems, and content alongside bug fixes. The game's version number (0.6.x) clearly signals the developer considers it well short of a finished 1.0 release. Updates have been arriving roughly every 1–4 weeks since launch, showing no sign of slowing down.
Evidence
Version 0.6.0.0 released September 1, 2026: major update adding new enemy types (Broodlings, Void Horrors), new ship and weapon recipes, simulated market economies, fighter overclocks, new nebula visuals, and extensive bug fixes and balance changes.
news post · Sep 2, 2026 source development ongoing
high
Version 0.5.9.1 released April 29, 2026: large update adding fighters, fighter bays, carrier bosses, mining platforms, new secondary skills, PCU devices, and extensive system reworks.
news post · Apr 30, 2026 source development ongoing
high

Media

Details

Publisher
Outer Vision Games
Achievements
—
Platform
Windows, Linux
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Sector Space is a cozy top-down single player space sandbox with retro graphics. The game takes place in a procedurally generated world with a seamless travel system. Each world represents a single galaxy in the void with hundreds of star systems and points of interest for the player to visit.

Characters pilot their own ship and depending on the chosen character class (profession) may have up to 6 fleet ships. As the character levels up they may select various secondary skills to further specialize and improve their ship. Skills are automatically passed onto your fleet ships but at a reduction proportional to their level. The primary means of upgrading and progressing is through selection of gear and ships of increasing tier level. The game contains hundreds of items which may have modifiers applied enhancing their function. 

The character's ship and fleet can be moved between world files allowing you to generate different "galaxies" to explore. Most resources are renewable so typically you only need to play on one world. Some locations are unique and present in all generated galaxy although their position may change.

A world (galaxy) is divided up into a grid with each cell being a "sector". Characters can move from sector to sector continuously or take advantage of jump drives, jump gates, and wormholes to move larger distances. A sector can be an entire asteroid field, star system, nebula etc. There are combat areas and anomalous regions with more challenging enemies and better item drops. The character may be visited by NPC or ambushed in a random encounter while they move through dangerous regions of space. Make use of NPC stations and resources to progress, additionally characters may deploy their own stations and fortify the area with drones to protect against hostile invaders.

The typical game loop consists of levelling and acquiring gear through combat or gathering resources and crafting items which will also grant experience towards levelling up. Players can mine asteroids, refining the ore into pure elements and then craft components which are used in the construction of items and ships. Additional resources may be extracted from planets and colonies. Item's can vary in price by region and fluctuate over time which can make trading between stations a viable source of credits.

Last evaluated Sep 2, 2026
Something about this evaluation looks wrong Report illegal or harmful content