Seed 2313

Seed 2313

Released Apr 2026

Seed 2313 is a roguelike with extraction gameplay. Explore an endless procedurally generated future world. Build structures to reshape the environment, collect gear to create powerful builds and enjoy fast-paced combat. Trade with NPCs or give them items.

90% positive · 11 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $2.99 $4.99 −40%
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Media

Details

Developer
Publisher
DaShanGames
Achievements
16
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game

Story Background

In the year 2313, nearly 300 years have passed since the planet was struck by the “Seed.” The Seed is a colonization weapon created by an advanced civilization. It alters the natural environment of a planet, making it hostile to humans while spawning predators designed to eradicate all life.

Humanity discovered the existence of the Seed a century later—but by then it was already too late. Earth had become a shattered world. Refusing to accept extinction, humanity began a plan that would span centuries. And one day, you will awaken to carry it out…

Roguelike + Extraction

The game combines Roguelike mechanics with extraction gameplay. Players can scavenge valuable resources and obtain items that enhance character abilities. Every run offers new challenges and exciting combat. In this world, surviving and extracting may be more important than fighting to the end.

Equipment System

The game features a wide selection of characters and weapons. Equipment can be found while exploring the map, or obtained through trading and crafting.

Pre-Equipped Buff Items

Buff items are no longer completely random. Players can equip multiple enhancement items before entering a run, making it easier to create powerful builds. These items can also be found, purchased, or crafted during gameplay.

Infinite Map

The game features an infinite map generation system. Battles are no longer confined by boundaries, and each map may contain its own gameplay mode, creating endless and unpredictable combat experiences.

Building System

Various structures can be built across different maps. Some fight alongside you, some restore your health, and others recharge your energy. Building them in the field may completely change how each run unfolds.

Affinity System

Certain items can be given to NPCs to increase affinity. Higher affinity grants discounts on their goods and better rewards when selling items to them.

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