Skeleseller

Skeleseller

Released Mar 2026

You're a skeleton shopkeep who hires adventurers to collect loot for you after your untimely demise. Send adventurers into battle, sell what they find, and build up your town in this laid-back idle game!

90% positive · 430 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
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Evaluation

Skeleseller launched on March 17, 2026 after two years of development, delivering a complete package including a Story Mode (~4-5 hours) and a post-game roguelite mode. On May 28, 2026, the developer explicitly stated: "I don't have any plans to continue working on Skeleseller (other than maybe adding support for new languages). I've started working on another game." This is a clear and direct statement that active development on Skeleseller has concluded. The only potential future work mentioned — adding language support — is a maintenance consideration, not a content commitment. No DLC, expansions, or additional content have been announced or listed. The game launched as a finished product and the developer has formally moved on to their next project.
Evidence
Developer explicitly states no plans to continue working on Skeleseller beyond possible language additions, and has moved on to developing a new game.
news post · May 28, 2026 source development ending
high
Skeleseller officially launched as a complete game after two years in development, including Story Mode and a post-game roguelite mode.
news post · Mar 17, 2026 source content shipped
high

Media

Details

Developer
Publisher
Xtonomous
Achievements
26
Platform
Windows, macOS, Linux
Controller
partial support
Steam Deck
Playable
Players
Single-player

About this game

Story

Your dream was to be an adventurer. You were out questing one day when you encountered a poisonous snake. You won the fight handily, but the poison started wearing you down. You headed to the nearest town, but with no antidote actually there for sale, you died.

You come back as a skeleton. You decide that your fate should never beset another adventurer. Unfortunately, with your adventuring career behind you, you need to recruit others to gather loot for you. Hire adventurers, send them into battle, acquire loot, and SELL, SELL, SELL! 💸 Use the gold you get to upgrade your town and adventurers.

Gameplay

Skeleseller is laid-back and casual:

  • There's nothing to rush you in the game, so take things at your own pace.

  • Experiment! You can change adventurer skills for free.

Skeleseller also bucks the trends of traditional idle games:

  • Finite gameplay: you won't be waiting for hours or days to unlock the next big upgrade! The demo contains ~20-30 minutes of gameplay. The full game has ~5 hours for Story Mode and another ~5 hours for an extra mode that you can unlock. 🤫

  • No scientific notation needed—numbers stay within the realm of human understandability.

  • No systems just for the sake of them: prestige/ascensions, experience points, and equipment are eschewed in favor of mechanics crafted for Skeleseller's design philosophy: keep the game fun and casual.

While most of the game is automated, you'll perform high-level actions like:

  • Hiring adventurers, forming parties with them, and choosing where they'll battle

  • Leveling up adventurers and choosing their skills

  • Prioritizing how you want to develop and upgrade your town

  • Helping out occasionally—stock shops or harvest crops manually to speed things up

Last evaluated Jun 19, 2026
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